sentinel Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 11, D:1) a +0 club (6, 2, D:1) a +0 leather armour (6, 18, D:1) a +0 dagger (8, 12, D:1) a +0 whip (10, 6, D:1) a +0 club (14, 11, D:1) a +0 hand axe (16, 1, D:1) a potion of brilliance (17, 10, D:1) 14 stones (25, 16, D:1) a stone (25, 29, D:1) a leopard gecko corpse (26, 17, D:1) a stone (27, 27, D:1) a potion of ambrosia (28, 23, D:1) 2 stones (31, 25, D:1) a stone (33, 32, D:1) a +0 club (43, -3, D:1) a +0 club (44, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (15, 23, D:2) 17 bolts (18, 11, D:2) 13 poisoned needles (21, 16, D:2) 2 javelins (22, 27, D:2) a +0 club (31, 24, D:2) 6 bolts (32, 42, D:2) a +0 robe (33, 43, D:2) a potion of heal wounds (36, 20, D:2) a potion of curing (39, 20, D:2) 15 stones