sentinel Level 1 of the Dungeon (0, 1, D:1) a +0 club (1, 1, D:1) a +0 dagger (11, -16, D:1) a +0 hand axe (14, -6, D:1) 23 arrows (19, 12, D:1) a +0 mace (33, 18, D:1) 23 stones (38, -12, D:1) a +0 club (38, 1, D:1) 21 stones (39, 1, D:1) 13 stones (40, -3, D:1) a +0 short sword (42, 9, D:1) a +0 club (46, -10, D:1) 13 gold pieces (51, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (1, 10, D:2) 22 stones (7, 0, D:2) a +0 whip (8, -11, D:2) a +0 club (11, 6, D:2) a +0 mace (12, -5, D:2) 2 potions of brilliance (15, 7, D:2) a +0 club Level 3 of the Dungeon (13, -9, D:3) a +0 club (26, -25, D:3) 27 stones (29, -26, D:3) a +0 robe Level 4 of the Dungeon (24, 12, D:4) a +0 short sword (26, 1, D:4) a +0 leather armour (30, -10, D:4) a +0 dagger (32, -8, D:4) 19 stones (33, -11, D:4) a +0 dagger a +0 robe (34, 0, D:4) 2 tomahawks (35, 0, D:4) 4 tomahawks a +0 ring mail (35, 1, D:4) a +0 club a cursed -1 flail (36, 1, D:4) a +0 short sword 2 tomahawks (36, 2, D:4) a +0 trident a cursed +0 leather armour (47, 19, D:4) 26 bolts (49, -7, D:4) a +0 club (49, -5, D:4) a +0 spear (50, -9, D:4) a potion of degeneration (50, -7, D:4) a +0 halberd (50, -6, D:4) a cursed -1 spear Level 5 of the Dungeon [Shop] Anwiag's Weapon Shop a +0 dagger (30 gold) a +0 mace (45 gold) a +0 mace (45 gold) 18 stones (27 gold) a throwing net (45 gold) a +0 falchion (45 gold) the +2 scimitar "Tormentor" {flame, Int+4 Stlth+} (531 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It makes you more stealthy. a +0 flail (52 gold) (0, 0, D:5) a +0 trident (1, 1, D:5) a cursed +0 leather armour a cursed +0 hand axe a +0 dagger (8, -7, D:5) a cursed -2 rapier (13, 6, D:5) 22 stones (15, 26, D:5) a +0 robe (17, 2, D:5) 18 poisoned needles (20, -2, D:5) 23 arrows (26, -1, D:5) a +0 dagger a +0 robe (27, -3, D:5) a +0 mace a +0 dagger (27, -1, D:5) a +0 mace a +0 chain mail (29, 1, D:5) a cursed -3 giant club (35, 12, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 glaive a +0 plate armour (1, 1, D:6) a +0 whip a +0 ring mail (1, 2, D:6) a +0 leather armour (3, -7, D:6) a potion of lignification (7, -6, D:6) a +2 ring of dexterity (7, 2, D:6) a +0 hand axe (8, -7, D:6) 12 bolts (8, -6, D:6) 3 scrolls of teleportation (8, -5, D:6) 17 gold pieces (unseen) (10, 0, D:6) 9 stones (13, -22, D:6) 17 poisoned needles (14, 2, D:6) 28 stones (14, 9, D:6) a +0 hand axe (14, 10, D:6) a +0 trident a +0 leather armour (15, 8, D:6) a +0 dagger a +0 robe (15, 9, D:6) a +0 hand axe a +0 chain mail (20, -8, D:6) an uncursed amulet of guardian spirit (27, -10, D:6) a +0 club a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger 2 tomahawks (1, 0, D:7) a +0 club a cursed -1 hand axe a +0 ring mail (2, -8, D:7) a +0 plate armour (4, -19, D:7) a stone (5, -19, D:7) a stone (5, -18, D:7) a stone (5, -17, D:7) 2 stones (5, -15, D:7) 7 stones a +0 ring mail a +0 flail (8, 18, D:7) a +0 scale mail (19, 9, D:7) 24 stones (33, -4, D:7) a +0 ring mail (33, -3, D:7) a +0 mace a +0 plate armour (34, -5, D:7) a +0 flail (35, -4, D:7) a +0 short sword a +0 leather armour (35, -3, D:7) a +0 dagger a +0 robe (50, -11, D:7) a +0 leather armour a +0 dagger a +0 robe (50, -10, D:7) a +0 hand axe (54, -8, D:7) a cursed -1 dagger a +0 leather armour (55, -8, D:7) 21 stones (56, -8, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (unseen) (3, 0, D:8) a +0 dagger 15 gold pieces (4, 0, D:8) a +0 dagger a cursed +0 chain mail a potion of agility (5, -1, D:8) a +0 club (unseen) (6, -11, D:8) a +0 dagger a +0 robe (6, -9, D:8) a tomahawk (7, -14, D:8) a +0 war axe a +2 flail of protection a +0 scale mail (8, -11, D:8) a tomahawk (15, -1, D:8) a +0 trident (15, 3, D:8) a +0 giant spiked club (19, -1, D:8) 15 stones (25, -14, D:8) 13 stones (27, -31, D:8) a +0 hunting sling (32, -24, D:8) a potion of berserk rage (34, -23, D:8) a wand of acid (9) (37, -24, D:8) 3 gold pieces (38, -24, D:8) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (9, -7, Lair:1) a cursed -3 rapier (20, 2, Lair:1) 14 stones (20, 4, Lair:1) a wand of acid (8) (21, 2, Lair:1) 25 gold pieces (21, 3, Lair:1) a lightning rod (4/4) (21, 4, Lair:1) a +0 pair of gloves of dexterity (28, 3, Lair:1) a potion of resistance (28, 34, Lair:1) a +0 shortbow (30, -3, Lair:1) a +0 leather armour (31, 10, Lair:1) a +0 leather armour (37, 5, Lair:1) a hippogriff corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 scrolls of vulnerability (8, -25, Lair:2) a scroll of amnesia (8, -2, Lair:2) a potion of heal wounds (13, -20, Lair:2) a yak skeleton a yak skeleton a yak skeleton a black mamba corpse (14, -27, Lair:2) a +0 war axe (16, -20, Lair:2) a +0 great mace (18, -26, Lair:2) 22 gold pieces (22, -26, Lair:2) a scroll of identify (27, -19, Lair:2) a +0 chain mail (30, -17, Lair:2) a +0 dagger a +0 robe (32, -18, Lair:2) a hippogriff corpse (33, -21, Lair:2) a +0 quarterstaff (36, -15, Lair:2) an uncursed amulet of the gourmand