sentinel Level 1 of the Dungeon (0, 0, D:1) 27 stones (22, -4, D:1) a cursed -2 mace (29, -28, D:1) a +0 leather armour (30, -11, D:1) a +0 club (32, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -8, D:2) a +0 robe (3, -6, D:2) 18 bolts (5, -6, D:2) a +0 whip (6, 1, D:2) a +0 club (8, -2, D:2) a +0 ring mail (10, -10, D:2) 29 bolts (20, -7, D:2) a ration (23, -6, D:2) 6 gold pieces (25, -9, D:2) 15 stones Level 3 of the Dungeon (2, -5, D:3) a +0 flail a +0 ring mail (2, 0, D:3) a stone (14, 3, D:3) 9 arrows Level 4 of the Dungeon (0, 6, D:4) Sif Muna's Tome of Poisoning Spells Type Level a - Sting Conjuration/Poison 1 (3, 24, D:4) 22 bolts (12, 35, D:4) 18 arrows (13, 45, D:4) a +0 plate armour (15, 30, D:4) a +0 hand axe (17, 28, D:4) a +0 dagger a +0 robe (22, 33, D:4) a +1 short sword of flaming a +0 leather armour (23, 34, D:4) a +0 dagger a +0 robe (36, 51, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 24 stones (5, 32, D:5) a +0 leather armour (9, 45, D:5) a +0 shortbow 7 arrows (11, 45, D:5) 2 arrows (12, 44, D:5) an arrow (13, 44, D:5) an arrow (15, 46, D:5) 16 stones (38, 53, D:5) 23 sling bullets (43, 59, D:5) a +0 robe (45, 21, D:5) a -2 ring of dexterity a +0 scale mail (46, 21, D:5) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (50, 45, D:5) a +0 giant spiked club (65, 16, D:5) 18 poisoned needles (65, 28, D:5) a +0 hunting sling (69, 17, D:5) a +0 ring mail Level 6 of the Dungeon (22, 55, D:6) a +0 leather armour (23, 35, D:6) a +0 hand axe (24, 20, D:6) a +0 club (25, 21, D:6) 2 tomahawks (52, 38, D:6) a +0 spear (54, 38, D:6) a +0 spear (59, 48, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Ibroe's Antique Weapon Shop a +0 war axe (101 gold) a +0 great sword (188 gold) a +0 morningstar (116 gold) a +0 morningstar (116 gold) a +0 dagger (58 gold) a +0 hand crossbow (101 gold) the +5 quarterstaff "Latog" {flame, rPois Dex+4 Stlth+} (1583 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. a +0 battleaxe (188 gold) a +0 long sword (101 gold) a +0 quarterstaff (116 gold) the +12 glaive of Prune {chop} (2224 gold) It inflicts extra damage upon your enemies. (0, 0, D:7) a +0 shortbow 12 arrows (2, -2, D:7) an arrow (3, -3, D:7) an arrow (3, -2, D:7) an arrow (6, 5, D:7) a +0 robe a +3 spear (7, 3, D:7) a +0 robe a +2 falchion a cursed +2 short sword of freezing a +0 robe (7, 4, D:7) a +0 robe a +2 hand axe of freezing (10, 0, D:7) a +0 robe a cursed +2 flail (11, -1, D:7) an uncursed amulet of harm an uncursed ring of teleportation (12, -22, D:7) 8 stones (22, 6, D:7) 24 sling bullets (26, -18, D:7) a +0 hand axe (33, -17, D:7) a +0 ring mail (38, -8, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 2 arrows (1, -9, D:8) a +0 whip a +0 chain mail (1, -8, D:8) a +0 flail (1, -3, D:8) 22 bolts (1, 1, D:8) an arrow (2, -9, D:8) a +0 dagger a +0 robe (3, -9, D:8) a +0 mace (4, 1, D:8) a +0 shortbow 17 arrows (4, 12, D:8) 32 stones (11, 1, D:8) a +0 dagger a +0 robe (11, 7, D:8) a +0 ring mail (40, 1, D:8) 23 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces (22, -2, Lair:1) a crocodile skeleton (28, 20, Lair:1) a +0 dire flail (29, 19, Lair:1) 11 stones (34, 0, Lair:1) 20 arrows (46, -3, Lair:1) a +0 rapier (56, 32, Lair:1) a spiny frog corpse (skeletalised by now)