sentinel Level 1 of the Dungeon (0, 0, D:1) a potion of lignification (8, -4, D:1) a potion of curing (8, 44, D:1) a +0 whip (18, 10, D:1) a +0 club (18, 16, D:1) a ration (20, 7, D:1) a +0 short sword (22, 1, D:1) a +0 dagger (27, 9, D:1) a ration (28, 12, D:1) a cursed -1 club (31, -1, D:1) a ration (33, 12, D:1) a +0 ring mail (35, 23, D:1) a ration (35, 26, D:1) a kobold corpse a leopard gecko corpse (45, 42, D:1) a ration Level 2 of the Dungeon (10, 9, D:2) a stone (10, 10, D:2) a stone (12, 1, D:2) a potion of curing (12, 15, D:2) a stone (13, -24, D:2) a +0 dagger (13, 15, D:2) a stone (14, 13, D:2) a stone (14, 15, D:2) a ration (16, 15, D:2) a +0 leather armour (20, -6, D:2) a rat corpse (skeletalised by now) (31, -14, D:2) a bat corpse (skeletalised by now) (32, -14, D:2) a bat corpse (skeletalised by now) (36, -18, D:2) a +0 robe