sentinel Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 15, D:1) a ration (7, -19, D:1) a +0 whip (11, -14, D:1) a potion of might (12, -9, D:1) a +0 leather armour (15, -13, D:1) a +0 club (21, -9, D:1) a +0 robe (27, -26, D:1) a +0 short sword (33, 2, D:1) a +0 short sword a potion of brilliance a +0 club (47, -26, D:1) a +0 club (49, -11, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (1, -9, D:2) a potion of curing (2, -27, D:2) a potion of heal wounds (3, -30, D:2) a +0 hunting sling (3, -27, D:2) a +0 longbow (4, -27, D:2) a ration (7, -8, D:2) a +0 short sword (10, -23, D:2) a +0 whip (13, -15, D:2) a ration (18, -21, D:2) a +0 hunting sling (18, -20, D:2) a potion of brilliance (24, 9, D:2) 22 bolts (24, 11, D:2) 2 potions of cancellation (28, -16, D:2) a +0 hand axe (29, -20, D:2) a potion of heal wounds (29, 6, D:2) a cursed -1 dagger (43, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a stone a rat corpse (3, 1, D:3) 2 stones (still there?) a stone (still there?) (7, 2, D:3) a sling bullet (8, 30, D:3) a +0 chain mail (14, 14, D:3) a scroll of identify (21, 25, D:3) a +0 trident an orc corpse (24, 33, D:3) a jackal corpse (skeletalised by now) (25, 25, D:3) a ration (26, 28, D:3) a +0 dagger (26, 38, D:3) a scroll of noise (26, 41, D:3) a +0 club a +0 hunting sling (27, 35, D:3) a rat corpse (skeletalised by now) (28, 37, D:3) a leopard gecko corpse (skeletalised by now)