sentinel Level 1 of the Dungeon (0, 0, D:1) 28 arrows (7, -20, D:1) a +0 club (10, -12, D:1) a ration (13, -7, D:1) 2 stones (14, -9, D:1) 17 stones (14, -6, D:1) a ration (15, -7, D:1) a stone a +0 short sword (16, -8, D:1) 2 stones (20, -22, D:1) 17 stones (20, -14, D:1) a +0 leather armour (29, -31, D:1) a +0 club (30, -30, D:1) a +0 club (33, -39, D:1) 18 bolts (48, -16, D:1) a +0 club (49, -23, D:1) a ration (49, -16, D:1) a +0 club (53, -33, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones a ration (1, -1, D:2) a +0 leather armour (4, -4, D:2) a stone (13, 8, D:2) a ball python corpse (skeletalised by now) (13, 22, D:2) 12 gold pieces (14, -5, D:2) a stone (14, 8, D:2) an adder corpse (skeletalised by now) (17, -5, D:2) a stone (21, -11, D:2) a +0 leather armour (21, 23, D:2) a ration (22, 11, D:2) a +0 dagger (24, 21, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (27, 10, D:2) a +0 whip a kobold corpse (skeletalised by now) (28, 10, D:2) a +0 club (35, 2, D:2) a +0 robe (43, -9, D:2) a +0 dagger (44, -10, D:2) a goblin corpse (44, -1, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) 2 javelins (1, 4, D:3) 22 stones (1, 7, D:3) a potion of heal wounds (2, 3, D:3) 11 sling bullets (4, -1, D:3) a throwing net (4, 3, D:3) 18 gold pieces (10, -3, D:3) 7 gold pieces (11, 5, D:3) 19 gold pieces (40, 3, D:3) 13 gold pieces