sentinel Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, -11, D:1) a +0 spear (12, 16, D:1) a +0 dagger (13, -6, D:1) a +0 dagger (16, 16, D:1) a +0 club (21, 26, D:1) a +0 spear (28, 13, D:1) 4 stones (28, 15, D:1) a +0 dagger (42, 8, D:1) a +0 whip 2 stones (45, 24, D:1) a +0 ring mail (46, -2, D:1) a +0 club (46, 1, D:1) a +0 club (47, 0, D:1) a +0 robe (48, 13, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 18, D:2) a +0 whip 3 stones (4, 18, D:2) a +0 dagger (4, 31, D:2) a rat corpse (skeletalised by now) (5, 30, D:2) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (6, 30, D:2) a rat corpse (skeletalised by now) (21, 20, D:2) a +0 hunting sling (23, 29, D:2) a ball python corpse (31, 17, D:2) a quokka skeleton (32, 15, D:2) 23 stones (35, 35, D:2) a +0 chain mail (38, 30, D:2) a frilled lizard skeleton (41, 4, D:2) 20 stones (47, 12, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (10, 2, D:3) a +0 dagger