sentinel Level 1 of the Dungeon (17, 0, D:1) a +0,+0 short sword (2, 1, D:1) a +0,+0 club (4, 6, D:1) a +0,+0 short sword a +0,+0 sling 9 darts (3, 8, D:1) a dart (6, 8, D:1) a +0,+0 dagger (2, 10, D:1) a dart (3, 10, D:1) a dart (3, 11, D:1) a dart (3, 12, D:1) a dart (3, 13, D:1) a dart (1, 21, D:1) 12 arrows (29, 24, D:1) a kobold corpse (skeletalised by now) (-12, 25, D:1) a +0,+0 club (-12, 26, D:1) a +0,+0 club (20, 26, D:1) 16 arrows (-12, 27, D:1) a +0 robe (29, 29, D:1) 2 darts (-17, 34, D:1) a +0 ring mail (2, 34, D:1) a rat corpse (skeletalised by now) (22, 34, D:1) a +0,+0 club (19, 35, D:1) a +0,+0 club (22, 37, D:1) a +0,+0 club (-8, 38, D:1) 13 poisoned needles (17, 38, D:1) a +0,+0 club (1, 45, D:1) a +0,+0 club (8, 51, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) 12 sling bullets (-50, 4, D:2) a giant newt corpse (rotten by now) (-46, 6, D:2) a kobold corpse (rotten by now) (-44, 7, D:2) a bat corpse (rotten by now) (-28, 13, D:2) a stone (-28, 14, D:2) a stone (-25, 15, D:2) a stone (-24, 15, D:2) a stone (-21, 16, D:2) a +0,+0 sling 21 stones a goblin corpse (-16, 19, D:2) a +0,+0 short sword (-54, 23, D:2) 16 poisoned needles (-8, 23, D:2) a +0 leather armour (-27, 25, D:2) a jackal corpse (rotten by now) (-40, 26, D:2) 20 darts (-30, 37, D:2) a +0,+0 club