serch Level 1 of the Dungeon (0, 9, D:1) a +0 whip (12, 24, D:1) a +0 club (12, 25, D:1) a +0 whip (16, 41, D:1) a +0 whip (17, 9, D:1) a +0 dagger (23, 13, D:1) a +0 hand axe (26, 28, D:1) a +0 club (26, 29, D:1) a +0 club (38, 12, D:1) a +0 dagger (39, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -10, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (2, 5, D:2) 26 arrows (3, 35, D:2) 16 arrows (5, 11, D:2) a +0 robe (6, 5, D:2) a +0 club (7, 6, D:2) a +0 spear (8, 6, D:2) a +0 spear (14, -5, D:2) a +0 naga barding (28, -12, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (2, 0, D:3) a goblin corpse (3, 3, D:3) 3 stones (3, 11, D:3) an uncursed ring of fire (5, 11, D:3) 20 arrows (5, 12, D:3) 13 gold pieces (12, 9, D:3) a +0 mace the human corpse of Terence (18, 12, D:3) a +0 leather armour