serch Level 1 of the Dungeon (0, 0, D:1) 13 stones (1, -13, D:1) a +0 dagger (7, -26, D:1) a +0 robe (12, -13, D:1) a +0 club (20, -14, D:1) 27 stones (22, -24, D:1) a +0 ring mail (23, -30, D:1) a +0 club (38, -2, D:1) a +2 dagger of freezing (41, 15, D:1) 19 bolts (53, 6, D:1) a +0 dagger (54, -11, D:1) 11 arrows Level 2 of the Dungeon (2, 22, D:2) a +0 leather armour (2, 31, D:2) a bat corpse (skeletalised by now) (3, 37, D:2) a +0 club (5, 40, D:2) a +0 club (7, 26, D:2) 16 stones (10, -2, D:2) a +0 short sword (10, 43, D:2) 26 arrows (11, 6, D:2) 21 stones (11, 7, D:2) a +0 mace (14, -9, D:2) a +0 hand axe (22, 6, D:2) 12 stones (23, 30, D:2) a +0 club (36, 12, D:2) 19 stones (39, 15, D:2) a stone (39, 16, D:2) a stone (42, 24, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 12 stones (2, 4, D:3) a kobold corpse (3, 0, D:3) a +0 blowgun a +0 short sword (3, 5, D:3) a curare-tipped needle (6, -9, D:3) a scroll of enchant armour (7, -13, D:3) 12 gold pieces (7, -7, D:3) a jackal corpse (8, -8, D:3) a frilled lizard corpse