serch Level 1 of the Dungeon (1, 23, D:1) a +0 club (2, -4, D:1) a +0 robe (5, 22, D:1) a +0 club (8, -5, D:1) a +0 whip (17, -10, D:1) 15 poisoned needles (23, 3, D:1) a +0 spear (25, 15, D:1) 17 bolts (29, 12, D:1) a cursed -1 club (36, -10, D:1) a +0 robe (37, 18, D:1) a +0 club (38, 18, D:1) a +0 club (39, 18, D:1) a +0 dagger (42, 0, D:1) 12 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, -18, D:2) a +0 club (17, -18, D:2) a +0 spear (33, 37, D:2) a +0 whip (34, -17, D:2) a +0 club a +0 short sword (35, -8, D:2) a +0 robe (36, -5, D:2) a +0 buckler (36, 26, D:2) 2 tomahawks (43, 28, D:2) a +0 short sword (52, -17, D:2) a +0 mace (52, -13, D:2) a +0 dagger (53, -17, D:2) a cursed +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -3, D:3) a +0 hand axe (18, 16, D:3) a +0 club a +0 ring mail (18, 18, D:3) a +0 club (18, 19, D:3) a +0 trident a +0 leather armour (23, 4, D:3) a +0 whip (27, 19, D:3) a +0 scythe a +0 robe (28, -9, D:3) a +0 hand axe (28, 10, D:3) a +0 dagger (29, -8, D:3) a +0 dagger (30, -8, D:3) a +0 dagger a +0 robe a +0 dagger (31, -8, D:3) a +0 ring mail 5 tomahawks of returning a +0 leather armour a +0 dagger (33, -9, D:3) a +0 scale mail (34, -1, D:3) a cursed -2 club (47, -13, D:3) a +0 club (53, -22, D:3) a +0 dagger (58, -5, D:3) a +0 quarterstaff (63, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 11, D:4) a +0 robe (37, -25, D:4) a +0 club (37, 17, D:4) a +0 giant spiked club (38, -26, D:4) a +0 club a +0 whip (39, -26, D:4) a +0 flail (45, 3, D:4) a +0 falchion (52, 23, D:4) a +0 dagger (56, 28, D:4) a +0 mace Level 5 of the Dungeon [Shop] Itub's Assorted Antiques 2 scrolls of random uselessness (62 gold) a scroll of remove curse (93 gold) a +0 ring mail (124 gold) a scroll of remove curse (93 gold) a +3 war axe of chopping (688 gold) a potion of berserk rage (155 gold) a scroll of enchant weapon (232 gold) a scroll of teleportation (93 gold) a +2 great mace of draining (734 gold) a +0 flail (108 gold) a box of beasts (620 gold) (1, 34, D:5) a +0 spear (15, 26, D:5) a sling bullet (15, 32, D:5) a +0 flail (33, 25, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 6 poisoned needles (9, 10, D:6) a +0 club (12, -13, D:6) a wand of clouds (4) (22, -35, D:6) a +0 hand axe (22, -25, D:6) 10 poisoned needles (29, -15, D:6) a +0 hand axe a +0 chain mail (31, 6, D:6) a +0 flail a +0 ring mail (31, 7, D:6) a +0 leather armour (34, 8, D:6) a +0 dagger a +0 robe (39, 7, D:6) a +0 flail of protection (39, 8, D:6) a +0 trident a +0 scale mail (53, -20, D:6) 2 needles of confusion Level 7 of the Dungeon [Shop] Faej's Armour Emporium a +3 scale mail of poison resistance (322 gold) a +0 robe (9 gold) the +5 ring mail "Qielaip" {MR+ Regen+ Str-5} (435 gold) It affects your strength (-5). It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) [Shop] Cumour's Antique Armour Shop a +0 ring mail (104 gold) a +2 robe of magic resistance (460 gold) a +0 cloak (117 gold) a cursed +0 scale mail (78 gold) a +0 leather armour (52 gold) a +2 ring mail of cold resistance (546 gold) a +2 chain mail of magic resistance (559 gold) a +2 chain mail of cold resistance (559 gold) the +9 plate armour of Too Many Cooks {rPois MP+9} (2550 gold) It protects you from poison. It affects your magic capacity (+9). a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) (0, 0, D:7) a +0 club (0, 2, D:7) a +0 club (1, 0, D:7) a +0 flail (5, 3, D:7) a +0 spear (17, 7, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (25, -11, D:7) a scarf of resistance (30, 18, D:7) a cursed +0 giant club (35, 18, D:7) a +0 robe (37, 7, D:7) 20 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 3, D:8) a +0 leather armour (12, -13, D:8) a +0 scale mail (18, -21, D:8) a +0 dagger (36, 10, D:8) a +0 mace (56, -21, D:8) a +0 club (57, -25, D:8) a +0 short sword (57, -24, D:8) a cursed +0 whip (57, -18, D:8) a +0 dagger (57, -15, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a hound corpse a worker ant corpse (0, 1, D:9) a +0 short sword a +0 leather armour of positive energy an orc corpse (9, -8, D:9) a troll corpse (skeletalised by now) (9, -4, D:9) a killer bee corpse (9, 5, D:9) a +2 mace of crushing (9, 7, D:9) a stone (still there?) a book of Clouds (still there?) (11, 3, D:9) a +4 ring mail of cold resistance (11, 9, D:9) 4 stones (13, -6, D:9) a cursed -1 flail (14, -7, D:9) a +2 chain mail of magic resistance (15, -10, D:9) a +0 war axe of draining (15, -2, D:9) a +0 dagger (15, 5, D:9) the +0 robe of Prudence {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (15, 6, D:9) the +2 rapier of Koxeseg {chaos, Int+2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). The Shining One disapproves of the use of such an item.