serch Level 1 of the Dungeon (0, 0, D:1) a stone (0, 3, D:1) a +0 short sword (1, -1, D:1) a stone (1, 3, D:1) a +0 dagger (2, -2, D:1) a stone (3, -3, D:1) a stone (4, -4, D:1) a +0 dagger (5, -3, D:1) a cursed +0 dagger (11, -29, D:1) a +0 ring mail (12, -2, D:1) 22 arrows (18, 6, D:1) a rat skeleton (19, 5, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (21, -17, D:1) a +0 short sword (24, -5, D:1) a bat skeleton (24, 14, D:1) 20 stones (26, -17, D:1) a stone (27, -17, D:1) 2 stones (27, -15, D:1) 6 arrows (27, -4, D:1) 21 bolts (27, 14, D:1) 23 stones (33, -21, D:1) a +0 dagger (33, -18, D:1) a +0 dagger (35, -17, D:1) a +0 club (39, -29, D:1) a jackal corpse (skeletalised by now) (43, -29, D:1) a hobgoblin corpse (skeletalised by now) (44, -2, D:1) a +0 robe (45, -7, D:1) 22 arrows (47, -10, D:1) a +0 dagger (50, -10, D:1) 26 stones Level 2 of the Dungeon (1, 5, D:2) a +0 flail (2, 1, D:2) a chunk of flesh (4, 3, D:2) a +0 hand axe a +0 animal skin