serch Level 1 of the Dungeon (0, 0, D:1) 20 poisoned darts (8, -13, D:1) a +0 club (8, -8, D:1) a +0 hand axe (9, -19, D:1) 13 bolts (14, -40, D:1) a +0 club (18, -32, D:1) a +0 mace (19, -43, D:1) a +0 mace (22, -5, D:1) a +0 ring mail (23, -4, D:1) a +0 dagger (24, -8, D:1) a +0 whip (24, -7, D:1) a +0 short sword (24, -6, D:1) a +0 dagger (29, -5, D:1) 2 stones (30, -37, D:1) a +0 spear (31, -37, D:1) a +0 spear (31, -36, D:1) 29 arrows (36, -14, D:1) a +0 whip (36, -11, D:1) a +0 short sword (41, 0, D:1) 21 arrows (45, -15, D:1) 2 curare-tipped darts (55, -35, D:1) a +0 dagger (57, 5, D:1) a cursed +0 leather armour (64, -8, D:1) 18 stones Level 2 of the Dungeon (0, 1, D:2) a cursed -1 club (11, 19, D:2) a +0 club (16, 15, D:2) 19 stones (18, 14, D:2) a +0 club (33, 39, D:2) 8 boomerangs (34, 0, D:2) 18 stones (36, 29, D:2) a +0 buckler (36, 30, D:2) a +0 club (37, 27, D:2) 18 poisoned darts (41, 14, D:2) a +0 whip (43, 15, D:2) a +0 robe (43, 18, D:2) 29 stones (47, 55, D:2) a stone (48, 33, D:2) a +0 dagger a cursed -1 club (48, 34, D:2) a +0 club a cursed +0 club a +0 club (48, 57, D:2) a +0 hunting sling 32 stones (49, 34, D:2) a +0 dagger (50, 34, D:2) a +0 mace a +0 animal skin the +1 helmet "Fownoet" {Int+8} It affects your intelligence (+8). (51, 10, D:2) 18 bolts Level 3 of the Dungeon (2, 1, D:3) 4 atropa-tipped darts Level 5 of the Dungeon (0, 0, D:5) 20 stones (13, 27, D:5) a +0 spear (14, -2, D:5) a +0 buckler (14, 26, D:5) a +0 club a +0 robe (15, 27, D:5) a +0 flail (15, 28, D:5) a cursed -1 dagger (18, 33, D:5) a +0 robe (19, -10, D:5) 23 bolts (24, 16, D:5) a cursed +0 cloak (35, 15, D:5) a cursed -2 war axe a +0 dagger a +0 robe (35, 16, D:5) a +0 club a +0 dagger a +0 robe (42, -3, D:5) a +0 dagger (44, 21, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Isojeag's Antique Armour Shop a +0 robe (18 gold) the +2 robe "Penenest" {-Tele rElec Dex+4} (715 gold) It affects your dexterity (+4). It insulates you from electricity. It prevents most forms of teleportation. a +0 pair of boots (117 gold) a +0 robe (18 gold) the cursed +0 scale mail "Qidduism" {Str+4} (426 gold) It affects your strength (+4). It has a curse placed upon it. the +8 scale mail of Atin {rCorr} (1471 gold) It provides partial protection from all sources of acid and corrosion. a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) (0, 0, D:6) a throwing net (1, -2, D:6) a cursed -3 flail (2, -1, D:6) a +0 whip a +0 leather armour (2, 0, D:6) a +0 club (3, -3, D:6) a +1 spear of freezing (13, -28, D:6) a +0 flail a +0 dagger a +0 robe (13, -27, D:6) a +0 chain mail (13, -25, D:6) a +0 robe (14, -28, D:6) a +0 club a +0 dagger a +0 robe (14, -27, D:6) a +0 hand axe a +0 robe (17, 5, D:6) 24 arrows (19, -28, D:6) 23 bolts (24, -5, D:6) a +0 cloak (28, -25, D:6) a +0 dagger a +0 robe (31, -21, D:6) a +0 dagger a +0 robe (32, -22, D:6) a +1 falchion of holy wrath (32, -19, D:6) a +0 whip (33, -18, D:6) a +0 long sword a +0 plate armour (33, -13, D:6) a +0 long sword (36, -24, D:6) a +0 ring mail Level 7 of the Dungeon (16, 7, D:7) a +0 ring mail (17, 2, D:7) a +0 shortbow (27, 8, D:7) a +0 shortbow (33, 17, D:7) 17 stones (34, 20, D:7) 31 stones (36, 20, D:7) a +0 shortbow (40, 35, D:7) a +0 quarterstaff (47, 5, D:7) a +0 flail a +0 leather armour (47, 25, D:7) 13 stones (58, 49, D:7) a +0 giant spiked club a throwing net (59, 39, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (5, 0, D:8) a cursed -3 hand axe a +0 dagger a +0 robe (5, 1, D:8) a +0 flail (6, 1, D:8) a +0 leather armour a +0 club a +1 hand axe of freezing a +0 trident a +0 plate armour (6, 11, D:8) a +0 dagger (6, 12, D:8) a +0 flail a +0 chain mail (6, 13, D:8) a +0 flail a cursed +0 ring mail (7, 1, D:8) a +0 dagger a +0 robe (15, 7, D:8) a +0 shortbow (18, 9, D:8) 23 sling bullets (29, 26, D:8) a +0 shortbow (30, 5, D:8) 13 stones (30, 25, D:8) a +0 trident (31, 25, D:8) a stone (32, 1, D:8) a +0 scale mail (32, 9, D:8) a +0 shortbow (32, 10, D:8) a cursed +4 war axe a +0 robe (33, 9, D:8) a cursed +0 spear a +0 robe (34, 9, D:8) a cursed +1 mace of protection a +0 robe a +4 dagger a +0 robe (34, 23, D:8) a stone (35, 8, D:8) a +2 spear a +0 robe (35, 10, D:8) 13 bolts (35, 22, D:8) a stone (36, 32, D:8) a +0 long sword (38, 21, D:8) 10 stones (44, 27, D:8) a +0 helmet the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 poisoned darts (5, 18, Lair:1) 18 sling bullets (7, -18, Lair:1) a +0 buckler (19, -8, Lair:1) a +0 flail (25, -15, Lair:1) a +0 rapier (25, 11, Lair:1) a +0 chain mail (26, -16, Lair:1) 24 stones (29, -18, Lair:1) 21 stones (30, 10, Lair:1) a +0 robe (34, 12, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts (15, 3, Lair:2) a +0 hand crossbow (18, 3, Lair:2) a +0 leather armour (24, 9, Lair:2) a bullfrog corpse (skeletalised by now) (27, -11, Lair:2) a cursed -1 dagger (33, 8, Lair:2) a +0 buckler (33, 26, Lair:2) a spiny frog corpse (skeletalised by now) (34, 27, Lair:2) 23 stones (35, 17, Lair:2) a crocodile skeleton (37, 19, Lair:2) an iguana skeleton (38, 27, Lair:2) 14 stones (44, -12, Lair:2) a +0 long sword (53, 4, Lair:2) a +0 trident Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (10, 1, Swamp:1) 15 gold pieces