serch Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (37, 0, D:1) a +0 club (39, -34, D:1) a +0 dagger (44, -26, D:1) a +0 robe (50, -4, D:1) a +0 club a +0 dagger 4 stones (66, 12, D:1) 19 stones (66, 13, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 23 arrows (9, -1, D:2) 16 bolts (21, -3, D:2) 17 sling bullets (21, 4, D:2) a +0 scale mail (22, -7, D:2) a +0 scale mail (24, 12, D:2) a +0 dagger (34, 0, D:2) a stone (35, -5, D:2) a +0 short sword 12 stones a kobold corpse (skeletalised by now) (35, -3, D:2) a stone (35, -2, D:2) a stone (39, 4, D:2) a +0 hunting sling (40, -14, D:2) an adder corpse (skeletalised by now) (47, -22, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -4, D:2) a +0 hand axe (47, -3, D:2) 31 arrows (55, -20, D:2) a +0 robe (57, -7, D:2) 22 stones Level 3 of the Dungeon (5, 7, D:3) a throwing net a +0 club a gnoll corpse (6, 3, D:3) a stone (6, 7, D:3) a gnoll corpse (6, 8, D:3) 4 stones an adder corpse (7, 9, D:3) a bat corpse (8, 3, D:3) a bat skeleton (10, 0, D:3) a +0 club