sevenfields Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -15, D:1) a +0 whip (6, -17, D:1) a +0 leather armour (6, -6, D:1) a +0 leather armour (12, -8, D:1) a +0 club (19, -23, D:1) 27 stones (24, 1, D:1) 19 stones (27, 4, D:1) a +0 mace (33, -22, D:1) 22 stones (45, -10, D:1) a +0 leather armour (52, -6, D:1) a -3 whip Level 2 of the Dungeon (0, 1, D:2) a +0 dagger a +0 hunting sling (12, 16, D:2) a +0 ring mail (13, 32, D:2) 15 stones (16, -6, D:2) a +0 leather armour (26, 31, D:2) 18 stones (32, -16, D:2) a +0 dagger (40, 23, D:2) a +1 dagger of protection 3 stones (55, 18, D:2) a +0 robe Level 3 of the Dungeon [Shop] Hyffaor's Antique Weapon Emporium a +0 club (26 gold) a +4 long sword of protection (681 gold) a +0 dagger (52 gold) the +8 war axe "Zusuaq" {pain, Fragile rPois Dex-3 SInv} (1357 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (-3). rPois: It protects you from poison. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a +0 dagger (52 gold) a +0 hunting sling (39 gold) a +0 arbalest (117 gold) the +5 shortbow "Loopy" {venom, rElec Str+3} (1271 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). rElec: It insulates you from electricity. the +3 dagger "Qihyubb" {elec, rElec rN+++ Will- Str-3} (1157 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-3). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. a +0 shortbow (78 gold) a +0 dagger (52 gold) (0, 0, D:3) a +0 dagger a +0 robe (1, 0, D:3) a +0 club (1, 8, D:3) a +0 chain mail (1, 19, D:3) a +0 club (1, 20, D:3) a +0 trident (2, 0, D:3) a +0 hand axe a +0 leather armour (2, 19, D:3) a +0 whip a +0 leather armour (3, 39, D:3) 2 scrolls of noise (4, 41, D:3) a +0 robe a +0 falchion (5, 41, D:3) a +0 robe a +0 battleaxe a +0 hand axe (8, 19, D:3) a +0 short sword (8, 30, D:3) 21 stones (10, 18, D:3) a +0 short sword 4 stones (10, 26, D:3) a +0 dagger (12, 19, D:3) a +0 dagger (15, 23, D:3) a +0 dagger (15, 32, D:3) a +0 robe (16, 4, D:3) a +0 short sword a stone (34, 10, D:3) a potion of lignification (35, 28, D:3) 2 stones a +0 dagger (36, 4, D:3) a +0 dagger (36, 25, D:3) a +0 scale mail a +0 club (36, 26, D:3) a +0 flail (36, 41, D:3) a +0 chain mail (37, 11, D:3) a book of the Warp (37, 25, D:3) a +0 mace a +0 leather armour of cold resistance a +0 mace (40, 33, D:3) a +0 dagger a +0 robe (40, 34, D:3) a +0 club a +0 chain mail a +0 hand axe (40, 35, D:3) a +0 trident a +0 falchion (42, 39, D:3) a +0 dagger (45, 16, D:3) 19 gold pieces (47, 12, D:3) a +0 robe Level 4 of the Dungeon (14, -22, D:4) a +0 club (still there?) a +0 ring mail (still there?) a potion of ambrosia (still there?) a scroll of identify (still there?) 9 gold pieces (still there?) (20, -20, D:4) a hobgoblin skeleton (32, 10, D:4) a +0 dagger a +0 leather armour of fire resistance (33, 13, D:4) a +0 dagger a +0 ring mail a +0 hand axe a +0 ring mail (34, 13, D:4) a +0 short sword (47, 13, D:4) a +0 short sword (57, -30, D:4) a +2 antimagic whip