sevenfields Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (4, 5, D:1) a +0 short sword (23, -22, D:1) 4 atropa-tipped darts (25, -10, D:1) a +0 rapier (30, -13, D:1) 16 stones (39, 15, D:1) 6 poisoned darts (42, -27, D:1) a +0 whip (50, 13, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Kosyecur's Weapon Shoppe a +0 whip (27 gold) a +0 short sword (33 gold) 14 stones (15 gold) the +5 scimitar "Adalea" {flame, Will+ Str-3 Int+3} (492 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-3). Int: It affects your intelligence (+3). Will: It increases your willpower. 10 stones (11 gold) the +10 glaive of Poverty {holy, Str+4 Int+2} (894 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). Int: It affects your intelligence (+2). a +0 flail (38 gold) a +7 arbalest of flaming (496 gold) a +0 whip (27 gold) (0, 0, D:2) 20 stones (8, 21, D:2) a +0 club a +0 robe (10, 17, D:2) a +0 dagger (10, 21, D:2) a +0 dagger a stone (19, 16, D:2) a +0 short sword (19, 17, D:2) a +0 short sword (24, 1, D:2) a +0 robe a +0 robe (25, 10, D:2) a +0 ring mail (28, 1, D:2) 4 poisoned darts (34, 17, D:2) a +0 hand axe (37, -7, D:2) a +0 club (39, 24, D:2) a +0 club 5 stones (39, 25, D:2) 20 stones (49, 22, D:2) a +0 club (55, 18, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 vampiric dagger (2, 16, D:3) a book of Displacement 14 stones (2, 21, D:3) a +0 short sword (2, 32, D:3) a +0 whip a +0 ring mail (4, 12, D:3) a +0 dagger (5, 39, D:3) a +0 club a +0 dagger a +0 robe (6, 12, D:3) a +0 leather armour (7, 17, D:3) a +0 trident (7, 36, D:3) a +0 dagger 2 stones (10, -10, D:3) a +0 dagger (10, 1, D:3) a +0 helmet (21, 0, D:3) a +0 ring mail (28, -11, D:3) a +0 robe (28, 10, D:3) a +0 dagger (29, 16, D:3) a +0 mace Level 4 of the Dungeon (8, 8, D:4) 11 stones (10, 16, D:4) a +0 mace (11, 20, D:4) a +0 whip (21, -9, D:4) 20 stones (24, 3, D:4) a +0 short sword (35, 4, D:4) 2 curare-tipped darts (43, 38, D:4) a +0 long sword (45, -1, D:4) a +0 trident a +0 leather armour (45, 0, D:4) a +0 hand axe (46, 0, D:4) a +0 hand axe of electrocution a +0 mace a +1 dagger of venom Level 5 of the Dungeon (8, -6, D:5) a +0 giant spiked club (9, -18, D:5) a +0 shortbow (13, 6, D:5) 21 stones (31, 9, D:5) a +0 dagger (35, -17, D:5) a +0 leather armour (35, 0, D:5) a +0 flail (37, -8, D:5) a +0 leather armour (37, 4, D:5) a +0 long sword (39, 0, D:5) the +0 robe of Zihuir {rC+ Stlth+} rC: It protects you from cold. Stlth: It makes you more stealthy. (43, -22, D:5) 2 poisoned darts (46, -10, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a scorpion corpse (2, -10, D:6) a +0 scale mail (4, 8, D:6) 8 gold pieces (5, -1, D:6) a black bear corpse (6, -28, D:6) a +0 dagger (11, -24, D:6) a scorpion corpse (20, 5, D:6) 27 stones (37, -25, D:6) a +0 hand axe (45, -22, D:6) a black bear corpse (skeletalised by now) (46, -2, D:6) 16 stones (47, -18, D:6) a +0 hand axe