Dungeon Crawl Stone Soup version 0.32-a0-1160-g066ad49fd8 (webtiles) character file. Game seed: 15882491615125159305 550 sevenfields the Ducker (level 7, -2/50 HPs) Began as a Djinni Fire Elementalist on May 14, 2024. Slain by Edmund ... wielding a +1 flail of holy wrath (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:02 (3548 turns). sevenfields the Ducker (Djinni Fire Elementalist) Turns: 3548, Time: 00:05:03 Health: -2/50 AC: 2 Str: 7 XL: 7 Next: 54% Gold: 274 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 274 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) o - the +1 chain mail "Biracah" {rElec SInv} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. Jewellery l - a ring of protection from cold Talismans h - a flux talisman Scrolls c - 6 scrolls of identify {unknown} d - 3 scrolls of noise {unknown} f - a scroll of fog {unknown} g - 2 scrolls of teleportation {unknown} j - a scroll of brand weapon {unknown} k - 2 scrolls of enchant armour {unknown} m - a scroll of fear {unknown} n - a scroll of revelation {unknown} Potions e - a potion of might {unknown} i - a potion of brilliance {unknown} p - a potion of attraction {unknown} q - a potion of ambrosia {unknown} r - a potion of berserk rage {unknown} Skills: + Level 3.2 Fighting + Level 3.2 Armour + Level 4.3 Dodging + Level 3.4 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Freeze Ice 68% 1d8 3% 1 g - Ensorcelled Hibernat Hex/Ice 34% N/A 4% 2 h - Mercury Vapours Alch/Air 34% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash Edmund. Edmund is lightly wounded. Edmund hits you with a +1 flail of holy wrath. Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash Edmund. Edmund is moderately wounded. Edmund gestures with his flail. Edmund misses you. Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of holy wrath! Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash Edmund but do no damage. Edmund hits you with a +1 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash Edmund. Edmund is heavily wounded. * * * LOW HITPOINT WARNING * * * Edmund misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +1 flail of holy wrath and wearing a +0 chain mail of fire resistance (heavily wounded, more vulnerable to fire, chance to affect: 50%) Edmund looks drowsy... * * * LOW HITPOINT WARNING * * * The helpless Edmund fails to defend himself. You puncture Edmund! Edmund is severely wounded. Edmund hits you with a +1 flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" ......o.......# #.......# #############o#######.......# ## #...............####. ########.....[.....#. #####.........#... #.............#... #######............##.## +.....@............+.... #@...........#...# ######................' #.....................# #.###......###........+ #.#.............###...# #.########...##...'.... #............^#..##.... ##########....#..#..... #....#..#..... You could see Edmund (combustible). Vanquished Creatures Menkaure (D:4) A phantom (D:4) A scorpion (D:3) A bombardier beetle (D:4) A jelly (D:4) An orc priest (D:4) Jessica (D:3) An orc wizard (D:4) Terence (D:3) 6 adders 2 dart slugs 4 orcs 5 endoplasms 7 giant cockroaches 10 hobgoblins 3 jackals (D:3) 5 kobolds A quokka (D:2) 6 ball pythons 11 bats 3 frilled lizards 5 goblins 5 rats 82 creatures vanquished. Vanquished Creatures (others) 64 foxfires 64 creatures vanquished. Grand Total: 146 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevenfields the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | sevenfields set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 708 | D:1 | Reached XP level 3. HP: 16/26 MP: 0/0 708 | D:1 | Learned a level 1 spell: Freeze 1041 | D:2 | Reached skill level 1 in Fighting 1041 | D:2 | Reached skill level 1 in Armour 1227 | D:2 | Reached XP level 4. HP: 21/32 MP: 0/0 1622 | D:3 | Noticed a scorpion 1626 | D:3 | Killed a scorpion 1627 | D:3 | Reached skill level 3 in Dodging 1627 | D:3 | Reached XP level 5. HP: 29/38 MP: 0/0 1627 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2431 | D:3 | Noticed Terence 2437 | D:3 | Killed Terence 2438 | D:3 | Reached XP level 6. HP: 17/43 MP: 0/0 2721 | D:4 | Noticed Menkaure 2727 | D:4 | Killed Menkaure 2813 | D:4 | Identified the +1 chain mail "Biracah" {rElec SInv} 2829 | D:4 | Reached skill level 4 in Dodging 2829 | D:4 | Reached XP level 7. HP: 38/49 MP: 0/0 2829 | D:4 | Learned a level 2 spell: Mercury Vapours 3031 | D:3 | Noticed Jessica 3036 | D:3 | Killed Jessica 3538 | D:4 | Noticed Edmund 3548 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, hangedman_feature_mirror D:2: layout_rooms, kennysheep_another_room, ebering_dispersal_statue_hall, nicolae_the_louvre D:3: layout_basic, uniq_terence, uniq_jessica D:4: layout_basic, uniq_edmund, uniq_natasha, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.2 Armour | 1 2 3 | 3.2 Stealth | 2 3 | 3.4 Dodging | 3 4 | 4.3 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Dagger | 33 | 1 | 2 || 36 Cast: Foxfire | 42 | | || 42 Scorch | 17 | 65 | 32 || 114 Ensorcelled Hiber | | | 1 || 1 Use: Potion | 1 | | || 1 Stab: Sleeping | 1 | | 1 || 2 Armour: Robe | 53 | 15 | 12 || 80 Dodge: Dodged | 55 | 14 | 9 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3547 | 3497 | 50 | 121 | 2862 | 4 | 886.8 | Dungeon | 3547 | 3497 | 50 | 121 | 2862 | 4 | 886.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1292 daAuts D:1: 991 daAuts D:4: 695 daAuts D:2: 568 daAuts