sevenfields Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -3, D:1) a +0 dagger a kobold skeleton (9, -36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, -20, D:1) 3 stones (13, 7, D:1) a +0 hand axe (17, -36, D:1) a frilled lizard corpse (skeletalised by now) (19, -13, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (26, 6, D:1) 7 stones (29, -31, D:1) a +0 club (29, -21, D:1) a bat skeleton (30, -1, D:1) a +0 sling (34, 7, D:1) a bat corpse (skeletalised by now) (37, -21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, -20, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, 12, D:2) a +0 cloak (5, 13, D:2) a jackal corpse (skeletalised by now) (6, 3, D:2) a hobgoblin corpse (skeletalised by now) (6, 13, D:2) a jackal corpse (skeletalised by now) (15, 12, D:2) a +0 mace (18, 16, D:2) a +0 ring mail (25, -11, D:2) a +0 club a kobold corpse (skeletalised by now) (26, -15, D:2) a +0 rapier (28, -10, D:2) a +0 whip (43, -9, D:2) a jackal skeleton a jackal skeleton (45, -16, D:2) an adder skeleton (46, -16, D:2) a +0 dagger a kobold skeleton (49, -20, D:2) a rat skeleton (53, -2, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (2, -10, D:3) a +0 dagger 4 stones (4, 4, D:3) a +0 quarterstaff (13, -10, D:3) a hobgoblin skeleton (19, -12, D:3) 2 stones (20, -6, D:3) a hobgoblin skeleton (27, -21, D:3) a +0 dagger (30, -16, D:3) a +0 chain mail (44, -18, D:3) 7 stones (61, 12, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 whip 3 stones (0, 1, D:4) a +0 club 3 boomerangs a +0 leather armour (5, 8, D:4) a ball python skeleton (13, 33, D:4) a +0 club (15, -3, D:4) a +0 hand axe (15, 32, D:4) a +0 dagger (16, 20, D:4) a +0 war axe (19, 9, D:4) a +0 robe (20, -3, D:4) a +0 club (22, 9, D:4) a +0 long sword (34, 19, D:4) 2 poisoned darts (35, 5, D:4) a +0 club (36, 6, D:4) an iguana skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, -7, D:5) a +0 chain mail (12, 16, D:5) a +0 rapier (14, 10, D:5) a +0 dagger (21, 13, D:5) a +0 leather armour (22, 17, D:5) a +0 robe a +0 dagger an orc skeleton (23, 18, D:5) a +0 scale mail a +0 dagger a +0 club a howler monkey skeleton (23, 29, D:5) a +0 dagger (26, 21, D:5) 2 atropa-tipped darts (27, 2, D:5) 5 stones (40, 34, D:5) a +0 trident (45, 30, D:5) the +2 chain mail of Dewiamm {Str+4} Str+4: It affects your strength (+4). (53, 17, D:5) a +0 ring mail a +0 war axe a +0 club (55, 19, D:5) a +0 club (56, 32, D:5) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (58, -1, D:5) a +0 hammer (58, 0, D:5) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 6 stones (3, 8, D:6) 5 large rocks (3, 13, D:6) 5 stones (5, 3, D:6) a bullfrog skeleton (6, -7, D:6) a hound skeleton (6, -6, D:6) a +0 ring mail (7, -8, D:6) a howler monkey skeleton (9, -3, D:6) a hound corpse (skeletalised by now) (9, 14, D:6) a +0 robe (10, -7, D:6) a water moccasin skeleton (13, 21, D:6) an iguana skeleton (22, -13, D:6) a +0 ring mail a +0 short sword an adder skeleton (22, -12, D:6) a +0 scale mail a +0 hand axe an orc skeleton (23, -16, D:6) a +0 dagger (23, -12, D:6) an iguana skeleton (23, -11, D:6) a +0 short sword an orc skeleton (37, -17, D:6) a +0 helmet Level 7 of the Dungeon (8, -14, D:7) a hound skeleton (9, -1, D:7) a +0 dagger an orc skeleton (9, 0, D:7) a +0 club an orc skeleton (9, 1, D:7) a +2 hand axe of flaming (10, 0, D:7) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger an orc skeleton an orc skeleton (11, 0, D:7) a +0 dagger a +0 chain mail a +0 short sword an orc skeleton (11, 1, D:7) a +0 ring mail a +0 whip an orc skeleton (17, -20, D:7) a +0 dagger (17, -3, D:7) 5 stones (22, -18, D:7) 2 stones (23, -23, D:7) a +0 quarterstaff (26, -22, D:7) a +0 heavy shortbow a centaur skeleton (39, 16, D:7) a +1 dagger of venom a +0 robe (40, -2, D:7) a +0 war axe (43, -24, D:7) a +0 helmet (45, -10, D:7) a +0 short sword of freezing a +0 ring mail (45, -5, D:7) a +0 flail an orc skeleton (46, -4, D:7) a +0 dagger an orc skeleton (49, -1, D:7) a +0 leather armour a +0 dagger (50, -22, D:7) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (51, -24, D:7) a bullfrog skeleton (51, -22, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (53, -7, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, -23, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 short sword of draining a +0 short sword 6 poisoned darts a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (1, 0, D:8) a +2 dagger of speed 5 stones a kobold skeleton (6, 14, D:8) a +0 scale mail (8, 16, D:8) a +0 leather armour (12, -10, D:8) a +0 club a stone a +0 dagger a +0 club 7 poisoned darts a +0 robe a kobold skeleton a kobold skeleton a kobold skeleton (13, -10, D:8) a +0 dagger (13, 8, D:8) a +0 robe a +3 trident of draining the barachi skeleton of Jeremiah (14, 8, D:8) +0 acid dragon scales an acid dragon skeleton (23, 21, D:8) a +0 whip (28, 13, D:8) a +0 vampiric short sword a +0 cloak (39, 4, D:8) a +0 club a +0 club a gnoll corpse (skeletalised by now) (42, 1, D:8) the +4 spear of the Apocalypse {elec, rElec rN+ SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 leather armour a +0 spear a +0 leather armour an amulet of faith (43, 0, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (44, -1, D:8) a +0 halberd 5 stones a +0 leather armour a gnoll corpse (skeletalised by now) (45, -7, D:8) a +0 orcbow a centaur skeleton (45, -4, D:8) a serpent talisman (47, 5, D:8) a +0 war axe +2 acid dragon scales (48, -4, D:8) a scroll of vulnerability Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, -29, D:9) a +0 scale mail a +0 club an orc skeleton (5, -29, D:9) a +0 robe a +0 dagger (6, -29, D:9) a +0 flail a +0 flail (10, -21, D:9) a +0 animal skin a -1 glaive of flaming the gnoll skeleton of Grum (12, -22, D:9) a +0 leather armour (12, 3, D:9) a +0 falchion (13, -10, D:9) 5 stones (18, 1, D:9) a +0 robe (23, -17, D:9) a yak skeleton (27, -9, D:9) the +0 scale mail of the Equator {rElec rN+ Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (29, 0, D:9) a +0 whip (33, -20, D:9) a +0 helmet (35, -10, D:9) a +0 flail (53, -38, D:9) a yak skeleton (59, -42, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (59, -41, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, 10, D:10) a +0 trident an orc corpse (skeletalised by now) (1, 11, D:10) a +0 whip a +0 leather armour (1, 12, D:10) a +0 scimitar a +0 plate armour (1, 13, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 7, D:10) a +0 robe a +0 dagger a +0 halberd (9, 6, D:10) a +0 halberd (9, 8, D:10) a +0 spear (10, 7, D:10) the +3 halberd "Nicsemac" {drain, rElec rF+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. (12, 11, D:10) a +0 plate armour (14, 24, D:10) a +0 leather armour (18, -1, D:10) a +0 dagger 3 poisoned darts a kobold corpse (skeletalised by now) (23, -1, D:10) a +0 chain mail (25, 25, D:10) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (25, 31, D:10) a scroll of torment (28, 18, D:10) a +0 dagger a +0 robe (29, 20, D:10) 3 large rocks a cyclops skeleton (30, 19, D:10) a +0 whip a +0 leather armour (31, 14, D:10) a +0 dagger a +0 robe (31, 19, D:10) a +0 falchion (32, 18, D:10) a +0 dagger a +0 robe an orc skeleton (33, 21, D:10) a +0 dagger an orc skeleton (34, 14, D:10) a +0 trident a +0 chain mail (34, 16, D:10) a +0 giant club (39, 7, D:10) a +0 giant spiked club a +0 giant spiked club a +0 battleaxe a +0 chain mail a two-headed ogre skeleton Level 11 of the Dungeon [Shop] Ereotun's Elemental Accessories a wand of flame (5) (42 gold) a staff of earth (300 gold) Tiuhistr Mido's Information on Hail (360 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 c - Rimeblight Ice/Necromancy 7 (1, 5, D:11) a +0 shortbow (1, 14, D:11) 2 stones (18, 8, D:11) a yak skeleton (19, 8, D:11) a yak skeleton (20, 7, D:11) a +0 dagger a +0 robe (20, 8, D:11) a +0 club 3 boomerangs an orc skeleton a yak skeleton (21, 8, D:11) a +0 giant club a +0 giant club a yak skeleton a yak skeleton a yak skeleton a yak skeleton (23, 8, D:11) a +0 long sword a +0 plate armour an orc skeleton (24, 8, D:11) a +0 whip (31, 21, D:11) a +0 club an orc corpse (skeletalised by now) (34, 21, D:11) a staff of alchemy (41, 24, D:11) 3 large rocks (45, 1, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Pociug's Assorted Antiques a +4 heavy war axe (849 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a potion of mutation (240 gold) a +2 robe of positive energy (441 gold) a scroll of teleportation (90 gold) a scroll of enchant weapon (225 gold) (0, 0, D:12) a +0 plate armour (4, -17, D:12) a troll skeleton (6, -36, D:12) a +0 leather armour (9, -4, D:12) a +0 mace (10, -53, D:12) a book of the Spheres (10, -25, D:12) a +0 mace (10, -10, D:12) a +0 giant club a +0 giant spiked club (15, -11, D:12) a +0 club a gnoll corpse (skeletalised by now) (16, -11, D:12) a +0 spear a +0 scale mail a gnoll skeleton (18, -11, D:12) a +0 flail a gnoll skeleton (22, -25, D:12) a +0 great mace (26, -5, D:12) a +0 whip (31, -28, D:12) 3 boomerangs (42, -42, D:12) a troll skeleton (43, -43, D:12) a +0 shortbow a centaur skeleton (54, -3, D:12) a +2 pair of gloves of hurling (58, -2, D:12) a troll skeleton (62, -34, D:12) a +0 scimitar a +4 scale mail of poison resistance Level 13 of the Dungeon (0, 0, D:13) a book of the Dragon (1, -6, D:13) a +0 long sword (1, 0, D:13) the Volume of the Flaming Mountains Spells Type Level a - Sandblast Earth 1 b - Magnavolt Earth/Air 7 c - Hellfire Mortar Fire/Earth 7 d - Ignition Fire 8 (unseen) (14, -36, D:13) a +0 long sword a +0 plate armour (14, -34, D:13) a hydra skeleton (15, -27, D:13) a +0 ring mail (15, -25, D:13) a +0 dagger a +0 robe (16, -41, D:13) the +1 broad axe of the Ring {flame, *Slow rElec rPois Dex-3} Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (16, -25, D:13) a ring of fire (23, -5, D:13) a +0 dagger a +0 robe a +0 long sword a +0 buckler a tengu corpse (24, -9, D:13) a +0 long sword (24, -5, D:13) a +0 club a +0 robe an ogre corpse (25, -26, D:13) a +0 giant spiked club (25, -24, D:13) a +0 troll leather armour a troll skeleton (25, -5, D:13) a +0 short sword an elf corpse (26, -23, D:13) a scroll of identify 2 scrolls of noise 4 potions of degeneration (26, -7, D:13) a +0 long sword (27, -5, D:13) a +2 rapier of holy wrath (27, -4, D:13) a +0 dagger a +1 robe of cold resistance (28, 2, D:13) a +0 rapier an elf skeleton (30, -28, D:13) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 troll leather armour a troll corpse (skeletalised by now) (31, -30, D:13) a +0 dagger an elf corpse (skeletalised by now) (36, -4, D:13) a tengu skeleton (44, -40, D:13) 6 boomerangs (45, -10, D:13) a +0 robe (46, -27, D:13) a +2 scimitar of flaming (55, -36, D:13) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (57, -6, D:13) a scroll of identify (64, -41, D:13) a +0 trident (66, -17, D:13) 4 large rocks (69, -49, D:13) the +2 pair of boots of Conscience {Int+4} Int+4: It affects your intelligence (+4). (69, -48, D:13) a book of Hexes (69, -47, D:13) the ring "Saxagycy" {rF+ rN+ Will+ Stlth+} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (69, -16, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (70, -49, D:13) a +3 halberd of venom (unseen) (70, -48, D:13) a staff of death (unseen) (70, -47, D:13) a phial of floods (71, -49, D:13) a +0 robe (still there?) a staff of fire (still there?) (71, -48, D:13) a sack of spiders (71, -47, D:13) the +9 plate armour of Protective Custody {Regen+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Regen+: It increases your rate of health regeneration. the Ecumenical Temple