Dungeon Crawl Stone Soup version 0.32-a0-1248-g5ce18b405a (webtiles) character file. Game seed: 7884818988393186083 4 sevenfields the Magician (level 1, 0/15 HPs) Began as a Djinni Ice Elementalist on May 22, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (25 turns). sevenfields the Magician (Djinni Ice Elementalist) Turns: 25, Time: 00:00:25 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes Level 0.0 Charms + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations Level 0.0 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 c - Ozocubu's Armour Ice 15% N/A 11% 3 d - Summon Ice Beast Ice/Summ 15% N/A 11% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin is moderately wounded. A goblin comes into view. It is wielding a +0 club. The goblin closely misses you. x2 You freeze the goblin. The goblin is heavily wounded. The goblin shouts! The goblin hits you with a +0 club. The goblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You see here 5 gold pieces. A frilled lizard comes into view. You are too injured to fight recklessly! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded) You freeze the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * The frilled lizard hisses angrily. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You freeze the frilled lizard! You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You freeze the goblin. The goblin is moderately wounded. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... #.#... # ##. #.##.#.#.##.## ...##.##.........# ##...#.#."#####...# ..#.....#.....#..# ...#..#.......#..# #.#..#....<....# #.##..#.......#..# #.@g..[#.....#..# ####....#####..## #)..........## #........## # .......#### .........# ##.g......# #.##...### #. #.... You could see a goblin. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevenfields the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | sevenfields set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 25 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring Action || total ---------------------------++------- Cast: Freeze || 10 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 6 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 6 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts