Dungeon Crawl Stone Soup version 0.32-a0-1248-g5ce18b405a (webtiles) character file. Game seed: 2788304094514066092 16 sevenfields the Magician (level 2, -2/21 HPs) Began as a Djinni Ice Elementalist on May 22, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (217 turns). sevenfields the Magician (Djinni Ice Elementalist) Turns: 217, Time: 00:00:43 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 32 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging + Level 1.8 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 c - Ozocubu's Armour Ice 16% N/A 10% 3 d - Summon Ice Beast Ice/Summ 16% N/A 10% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is lightly wounded. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug, p - endoplasm Aim: a dart slug (heavily wounded) You freeze the dart slug. You kill the dart slug! * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. The endoplasm barely misses you. The endoplasm barely misses you. Your magical contamination has completely faded away. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The giant cockroach attacks as it pursues you! The giant cockroach completely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach You freeze the giant cockroach. You kill the giant cockroach! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.#..# #..# .# #.#..######..# #.#. #.#.......#..# .... #.##.####.#..#########..# #.......................## #########....#####....... #..........#†#.# ## ##...####...#.#...# ##..@J....#$.)# #########.#.#.# #[#.#.# #. #.#.. # ##### You could see an endoplasm. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevenfields the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | sevenfields set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 89 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 212 | D:1 | HP: 1/21 [endoplasm (1)] 217 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 18 Armour: Robe || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 217 | 217 | 0 | 0 | 152 | 1 | 217.0 | Dungeon | 217 | 217 | 0 | 0 | 152 | 1 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 217 daAuts