Dungeon Crawl Stone Soup version 0.32-a0-1248-g5ce18b405a (webtiles) character file. Game seed: 15291103655927642573 86 sevenfields the Magician (level 4, -2/31 HPs) Began as a Djinni Ice Elementalist on May 22, 2024. Slain by an orc priest ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1304 turns). sevenfields the Magician (Djinni Ice Elementalist) Turns: 1304, Time: 00:02:31 Health: -2/31 AC: 2 Str: 9 XL: 4 Next: 78% Gold: 39 EV: 11 Int: 16 God: SH: 0 Dex: 14 rFire + + . c - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) j - the +0 leather armour of the Ant {rF- Slay+3 SInv} (You found it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Jewellery e - a ring of protection from cold (left hand) Scrolls b - a scroll of noise {unknown} d - a scroll of poison {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} Potions h - 2 potions of mutation {unknown} i - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes Level 0.0 Charms + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations Level 0.0 Transmutations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 7% 3 c - Ozocubu's Armour Ice 19% N/A 7% 3 d - Summon Ice Beast Ice/Summ 19% N/A 7% 3 e - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an orc priest, wielding a +0 hand axe, wearing a +0 leather armour and wearing a +6 ring of dexterity (severely wounded, extremely poisoned) You freeze the orc priest. You kill the orc priest! Unknown command. An orc priest comes into view. It is wielding a +0 hand axe. An orc priest is nearby! The orc priest hits you with a +0 hand axe! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Items here: $ ( )))) = [[ †. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail You freeze the orc priest! The orc priest is heavily wounded. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the orc priest. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the orc priest but do no damage. The orc priest looks even sicker. The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe. You die... #####............. #.................. #.#####.##......... #..#.##...... ##>..# ...... #.### ...... #.# ...... #.####...... #...@.# # #####o# #.# #.# ... ... ..... ..... #...... You could see an orc priest (very poisoned). Vanquished Creatures An orc priest (D:2) 2 adders A dart slug (D:1) 2 orcs (D:2) 2 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:2) 4 jackals (D:1) 4 quokkas 2 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 33 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevenfields the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | sevenfields set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 417 | D:1 | HP: 1/21 [constriction (1)] 420 | D:1 | Reached XP level 3. HP: 1/25 MP: 0/0 420 | D:1 | Learned a level 1 spell: Summon Small Mammal 946 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1016 | D:2 | Identified the +0 leather armour of the Ant {rF- Slay+3 | SInv} 1303 | D:2 | HP: 1/31 [orc priest/+0 hand axe (3)] 1304 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms, roderic_serpentine_path D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Stealth | 2 | 2.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 11 | 8 || 19 Cast: Freeze | 39 | 8 || 47 Summon Small Mamm | 1 | || 1 Frozen Ramparts | | 2 || 2 Armour: Robe | 34 | 12 || 46 Dodge: Dodged | 35 | 4 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1303 | 1234 | 69 | 0 | 1006 | 2 | 651.5 | Dungeon | 1303 | 1234 | 69 | 0 | 1006 | 2 | 651.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 935 daAuts D:2: 368 daAuts