Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6966183543202532609 307 sevenfields the Magician (level 6, -2/44 HPs) Began as a Gnoll Hedge Wizard on July 22, 2025. Slain by a crocodile (12 damage) ... in a sewer. The game lasted 00:04:56 (3800 turns). sevenfields the Magician (Gnoll Hedge Wizard) Turns: 3800, Time: 00:04:57 Health: -2/44 AC: 2 Str: 10 XL: 6 Next: 40% Magic: 12/16 EV: 11 Int: 15 God: Gold: 114 SH: 6 Dex: 11 Spells: 16/19 levels left rFire . . . p - staff of conjuration rCold . . . t - +2 buckler rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... o - amulet of magic regeneration Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.55/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 134 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger s - a +3 hand axe of electrocution Missiles u - 5 datura-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) t - a +2 buckler (worn) Magical Staves p - a staff of conjuration (weapon) Jewellery o - an amulet of magic regeneration (worn) Scrolls f - a scroll of immolation {unknown} g - 2 scrolls of teleportation l - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} n - 2 scrolls of blinking {unknown} q - 2 scrolls of identify Potions d - a potion of magic e - 2 potions of brilliance h - 2 potions of heal wounds {unknown} i - a potion of mutation {unknown} j - 2 potions of curing {unknown} k - a potion of attraction {unknown} r - 2 potions of lignification {unknown} Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Ranged Weapons + Level 2.0 Throwing + Level 2.0 Armour + Level 5.0 Dodging + Level 4.6 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 7.4 Spellcasting + Level 4.1 Conjurations + Level 1.5 Hexes + Level 2.6 Summonings + Level 2.6 Necromancy + Level 2.6 Translocations + Level 1.5 Forgecraft + Level 1.5 Fire Magic + Level 1.5 Ice Magic + Level 1.5 Air Magic + Level 1.5 Earth Magic + Level 1.5 Alchemy + Level 2.2 Invocations + Level 2.0 Evocations + Level 1.8 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Call Imp Summ 26% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 52% N/A 6% 1 Momentum Strike Conj/Tloc 46% 3d9 7% 2 Blink Tloc 26% N/A 10% 2 Grave Claw Necr 26% 2d8 10% 2 Lesser Beckoning Tloc 26% N/A 10% 2 Call Canine Familiar Summ 13% N/A 19% 3 Mephitic Cloud Conj/Alch/Air 19% N/A 21% 3 Eringya's Surprising Cr Summ 13% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your cerulean imp hits the crocodile but does no damage. The crocodile bites you! You feel a surge of power! The magic dart hits the crocodile but does no damage. The crocodile is moderately wounded. Your cerulean imp closely misses the crocodile. The crocodile bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your cerulean imp barely misses the crocodile. The crocodile barely misses you. Your cerulean imp hits the crocodile but does no damage. Your surroundings seem slightly different. Your cerulean imp barely misses the crocodile. The crocodile attacks as it pursues you! The crocodile bites you. The crocodile drags you backwards! Your cerulean imp closely misses the crocodile. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, ally target, 100% to hit) You feel a surge of power! The magic dart hits the crocodile but does no damage. The crocodile is moderately wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Your cerulean imp closely misses the crocodile. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, ally target, 100% to hit) You feel a surge of power! The magic dart hits the crocodile. The crocodile is heavily wounded. The crocodile bites you! You die... # # # # ######## ## ###......### .# ###.~~.....@l### ∆∆ .# ###...~.####.~...# ∆ .###....~### ###~5~~.# .~.~..~.## #....~. .###.~...# .~~.## .# ###..~~~# ..##.? .# ###.~.~. ## ∆( ## ##.... # #### You could see a crocodile (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A scorpion (D:3) 2 bombardier beetles A jelly (D:4) An orc priest (D:3) An iguana (D:4) 4 adders 3 dart slugs 3 orcs (D:3) 2 ribbon worms (D:4) 2 endoplasms (D:3) 5 giant cockroaches 6 jackals 4 quokkas 7 ball pythons 3 bats 4 frilled lizards (D:2) 2 goblins (D:3) 2 hobgoblins 5 kobolds 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevenfields the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 340 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/10 1279 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/11 1356 | D:2 | Reached skill level 1 in Invocations 1478 | D:2 | Identified the +9 hand axe "Omelette" {holy, rCorr Str+5} 1610 | D:2 | Reached skill level 1 in Fighting 1610 | D:2 | Reached skill level 1 in Short Blades 1610 | D:2 | Reached skill level 1 in Long Blades 1610 | D:2 | Reached skill level 1 in Axes 1610 | D:2 | Reached skill level 1 in Maces & Flails 1610 | D:2 | Reached skill level 1 in Polearms 1610 | D:2 | Reached skill level 1 in Staves 1610 | D:2 | Reached skill level 1 in Ranged Weapons 1610 | D:2 | Reached skill level 1 in Throwing 1610 | D:2 | Reached skill level 1 in Armour 1610 | D:2 | Reached skill level 1 in Shields 1610 | D:2 | Reached skill level 1 in Unarmed Combat 1610 | D:2 | Reached skill level 1 in Evocations 1635 | D:2 | Reached skill level 1 in Shapeshifting 1635 | D:2 | Reached XP level 4. HP: 22/32 MP: 0/13 2254 | D:2 | Found Yrach's Magic Scroll Emporium. 2257 | D:2 | Bought a scroll of identify for 20 gold pieces 2492 | D:3 | Reached skill level 1 in Hexes 2492 | D:3 | Reached skill level 1 in Forgecraft 2492 | D:3 | Reached skill level 1 in Fire Magic 2492 | D:3 | Reached skill level 1 in Ice Magic 2492 | D:3 | Reached skill level 1 in Air Magic 2492 | D:3 | Reached skill level 1 in Earth Magic 2492 | D:3 | Reached skill level 1 in Alchemy 2743 | D:3 | Reached XP level 5. HP: 37/37 MP: 11/14 3559 | D:4 | Reached XP level 6. HP: 34/44 MP: 13/16 3601 | D:3 | Learned a level 2 spell: Call Imp 3655 | D:4 | Reached skill level 5 in Dodging 3696 | D:4 | Found a glowing drain. 3721 | Sewer | Entered a sewer 3800 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_rolled_up D:3: layout_loops_corners, minmay_misc_feat_more_columns, st_stairs_9, nrook_mini_vaults D:4: layout_loops_ring, cheibrodos_sewer_entry_bend, nicolae_shop_dragon_depot, chequers_arboretum Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Summonings | 2 | 2.6 Necromancy | 2 | 2.6 Translocations | 2 | 2.6 Invocations | 1 2 | 2.2 Fighting | 1 2 | 2.0 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Ranged Weapons | 1 2 | 2.0 Throwing | 1 2 | 2.0 Armour | 1 2 | 2.0 Shields | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.0 Shapeshifting | 1 | 1.8 Hexes | 1 | 1.5 Forgecraft | 1 | 1.5 Fire Magic | 1 | 1.5 Ice Magic | 1 | 1.5 Air Magic | 1 | 1.5 Earth Magic | 1 | 1.5 Alchemy | 1 | 1.5 Conjurations | 4 | 4.1 Dodging | 5 | 5.0 Stealth | | 4.6 Spellcasting | | 7.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | 6 || 13 Bite | 1 | 1 || 2 Staff | | 8 || 8 Cast: Magic Dart | 85 | 105 || 190 Call Imp | | 2 || 2 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Distracted | | 1 || 1 Armour: Robe | 14 | 22 || 36 Dodge: Dodged | 17 | 26 || 43 Block: Buckler | | 3 || 3