sevenseve the Dungeon (2, 3, D) a +2 trident (3, 3, D) a +2 mace (4, 3, D) a +2 quarterstaff (2, 4, D) a +2 dagger (3, 4, D) a +2 hand axe (4, 4, D) a +2 falchion (8, 4, D) 2 scrolls of vulnerability (9, 4, D) 10 stones (still there?) 10 stones (still there?) an uncursed staff of energy (still there?) (1, 6, D) a +0 giant club a cursed +2 short sword of freezing a +0 robe (9, 6, D) a +0 club (10, 6, D) a cursed +0 spear (11, 6, D) a +0 spear a +0 ring mail (15, 9, D) a +0 dagger a +2 robe of positive energy (9, 11, D) a +0 dagger (22, 11, D) a +0 club (23, 11, D) a cursed +0 halberd a +0 spear (33, 12, D) a +2 dagger of venom a +0 robe (22, 13, D) a +0 dagger a +0 robe (0, 14, D) a +0 scimitar a +0 robe a +3 battleaxe of freezing a +0 robe (5, 14, D) a +3 ring mail (6, 14, D) a +1 long sword of holy wrath (7, 14, D) a +2 quarterstaff of protection (8, 14, D) a +0 trident of piercing (23, 14, D) a cursed -1 whip a +0 leather armour a +0 dagger (24, 14, D) a +0 flail a +0 scale mail (6, 15, D) a +2 hand axe of chopping (7, 15, D) a +2 dagger of electrocution (22, 17, D) an arrow (29, 17, D) an arrow (8, 18, D) a +0 shortbow 19 arrows (23, 18, D) a +0 shortbow 12 arrows (30, 18, D) an arrow (31, 18, D) a hydra skeleton (8, 19, D) a +0 shortbow 17 arrows (17, 19, D) a +4 chain mail (18, 19, D) a +0 pair of boots (21, 19, D) a +0 dire flail a +0 plate armour (23, 19, D) a +0 dire flail a +0 leather armour a +0 club (8, 20, D) 3 arrows (22, 20, D) a +0 giant club (30, 20, D) a +0 shortbow (unseen) (8, 21, D) an arrow (9, 21, D) a +0 giant club (10, 21, D) a +0 shortbow 20 arrows (17, 21, D) a +1 broad axe of chopping (18, 21, D) a +2 rapier of electrocution (21, 21, D) a +0 hand axe (23, 21, D) a +0 glaive a +0 plate armour (18, 22, D) a +2 halberd of venom (17, 23, D) a +2 scimitar of flaming (18, 23, D) the +4 quarterstaff "Murmur" {flame, rF+ SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you see invisible. It makes you more stealthy.