sevenseve the Dungeon (2, 3, D) a +2 mace (3, 3, D) a +2 hand axe (4, 3, D) a +2 falchion (2, 4, D) a +2 trident (3, 4, D) a +2 quarterstaff (4, 4, D) a +2 dagger (8, 4, D) 2 scrolls of vulnerability (9, 4, D) 10 stones (unseen) (2, 9, D) a +2 hand axe of freezing (3, 9, D) a +2 long sword of flaming (2, 10, D) a +1 dagger of venom (3, 10, D) a +2 quarterstaff of speed (8, 10, D) a +0 short sword (2, 11, D) a +0 mace of protection (3, 11, D) a +1 trident of piercing (7, 12, D) a cursed -1 mace a +0 leather armour (25, 15, D) 4 javelins of penetration (8, 17, D) a +0 robe (unseen) (26, 18, D) 2 tomahawks (17, 19, D) a +3 plate armour (0, 20, D) a +0 club (8, 20, D) 2 large rocks (17, 20, D) a +3 plate armour (18, 20, D) a +5 ring mail (9, 21, D) a +0 giant spiked club a +1 great mace of holy wrath a two-headed ogre corpse (skeletalised by now) (17, 21, D) a +2 morningstar of protection (18, 21, D) a +2 scimitar of holy wrath (10, 22, D) 4 large rocks (unseen) (17, 22, D) a +2 halberd of protection (18, 22, D) a +4 quarterstaff of draining (17, 23, D) a +2 rapier of venom (18, 23, D) a +2 war axe of freezing