sevenseve the Dungeon (0, 0, D) a +0 club (unseen) (3, 3, D) a +0 short sword (4, 4, D) a +0 leather armour (-15, 11, D) a +2 quarterstaff (-14, 11, D) a +2 hand axe (-13, 11, D) a +2 mace (-15, 12, D) a +2 trident (-14, 12, D) a +2 dagger (-13, 12, D) a +2 falchion (-9, 12, D) 2 scrolls of vulnerability (-8, 12, D) 10 stones an uncursed staff of energy (-1, 12, D) a +0 animal skin (unseen) (-16, 14, D) a +0 animal skin a +2 whip of electrocution a +0 robe (-7, 14, D) a +0 robe an alligator snapping turtle corpse (skeletalised by now) (-6, 14, D) a +0 spear a +2 hunting sling of flaming a wyvern corpse a wasp corpse (-5, 14, D) a gnoll corpse (1, 16, D) a cursed -3 spear 12 gold pieces a merfolk corpse (-17, 17, D) 2 tomahawks a +0 dagger a +0 robe (-13, 17, D) a +0 dagger (unseen) (-9, 17, D) a +0 mace of protection (-8, 17, D) a +2 trident of piercing (-9, 18, D) a +2 dagger of venom (-8, 18, D) a +1 hand axe of freezing (-14, 19, D) a +0 dagger (-9, 19, D) a +1 long sword of holy wrath (-8, 19, D) a +0 quarterstaff of speed (35, 19, D) 19 sling bullets (37, 19, D) a +0 hunting sling (-9, 20, D) a +3 chain mail (28, 20, D) a scroll of immolation (29, 20, D) a +0 hand axe (35, 20, D) a book of Unlife (36, 20, D) an uncursed staff of air (37, 20, D) a +2 mace of draining (-17, 21, D) a +0 dagger (16, 22, D) a +0 club (-17, 23, D) a +0 dagger a +0 robe (7, 24, D) a large rock (8, 24, D) a +0 giant club (9, 24, D) a large rock (27, 24, D) a +2 great sword a +2 chain mail of cold resistance (9, 25, D) a large rock (16, 25, D) a +0 giant club a +0 flail a +1 chain mail of fire resistance a +0 scimitar a +0 chain mail a +0 great mace a +0 chain mail (25, 25, D) a +0 war axe a +0 plate armour (27, 25, D) a +0 flail a +0 club a +0 club a +0 short sword a +4 scimitar of flaming a +2 robe of fire resistance a +1 shortbow of flaming 21 arrows a +0 club (25, 26, D) a +0 trident a +0 plate armour (-9, 27, D) a +0 hand axe a +0 ring mail a +0 whip a +0 spear a +0 scale mail a +0 buckler (0, 27, D) a +0 naga barding (-9, 28, D) a +0 club (1, 28, D) a +4 scale mail (-9, 29, D) a +0 trident (0, 29, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. The Shining One disapproves of the use of such an item. (0, 30, D) a +2 rapier of venom (1, 30, D) a +0 lajatang (0, 31, D) a +2 dire flail of protection (1, 31, D) a +2 halberd of venom