Dungeon Sprint DCSS version 0.18.1-1-g2f07953 (webtiles) character file. 25 sevenseve the Skirmisher (level 3, -13/24 HPs) Began as a Gargoyle Fighter on May 6, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (50 turns). sevenseve the Skirmisher (Gargoyle Fighter) Turns: 50, Time: 00:00:12 Health: -13/24 AC: 10 Str: 20 XL: 3 Next: 4% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . b - +0 scale mail rNeg + . . Faith . c - +0 shield rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 4.5 Fighting + Level 3.4 Maces & Flails + Level 4.5 Armour + Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History There is an open door here. You hit the ogre but do no damage. You block the ogre's attack. You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You sock the ogre! The ogre is heavily wounded. The ogre hits you with a giant spiked club. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sevenseve the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 18 | D | Killed Ijyb 18 | D | Reached XP level 2. HP: 18/20 MP: 2/2 18 | D | Reached XP level 3. HP: 22/24 MP: 3/3 43 | D | Noticed an ogre 47 | D | Killed a gargoyle 50 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Maces & Flails | 3 | 3.4 Armour | 4 | 4.5 Shields | 4 | 4.4 Action || total -------------------------++------- Melee: Flail || 22 Armor: Scale mail || 8 Dodge: Dodged || 2 Block: Shield || 12