Dungeon Sprint DCSS version 0.18.1-8-gdd0e5ea (webtiles) character file. 28 sevenseve the Skirmisher (level 3, -1/24 HPs) Began as a Gargoyle Fighter on June 7, 2016. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:07 (318 turns). sevenseve the Skirmisher (Gargoyle Fighter) Turns: 318, Time: 00:03:07 Health: -1/24 AC: 10 Str: 20 XL: 3 Next: 14% Magic: 3/3 EV: 7 Int: 8 God: Gold: 28 SH: 10 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg + . . Faith . c - +1 shield rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... Rnd*Rage + (no amulet) Stlth .......... NoTele + (no ring) (no ring) @: engulfed, not resistant to hostile enchantments, extremely unstealthy A: berserk 1, high mp 1, mutation resistance 1, negative energy resistance 1, screaming 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +1 shield (worn) Scrolls k - a scroll of blinking o - 3 scrolls of remove curse Potions d - a potion of might e - a potion of curing g - 2 potions of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage q - a potion of brilliance r - 2 potions of flight Comestibles f - a bread ration p - a royal jelly u - a meat ration Skills: + Level 4.6 Fighting + Level 3.2 Long Blades + Level 4.5 Armour + Level 4.5 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. You tend to lose your temper in combat. You have an increased reservoir of magic (+10% MP). You are somewhat resistant to further mutation. You occasionally shout uncontrollably at your foes. Message History You start resting. You feel a little less clever now. You start resting. HP restored. You open the door. A water elemental comes into view. The water elemental barely misses you. There is an open door to the Ecumenical Temple here. You slash the water elemental! The water elemental is moderately damaged. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental but do no damage. The water elemental is moderately damaged. The water elemental hits you! You closely miss the water elemental. The water elemental is moderately damaged. You block the water elemental's attack. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#$..#### ##.# ..#......#####..# .##....÷..#..#..# #.##.##...#..#..###+#+## #.##.###..##'#..#....... .####.##..###...@E⌠..... ###..##..####...#...#### .....##..###....#.⌠.# ##..##...##.....#...# #†.##....#......#+### ..###..##.#.....# [.# #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) An ooze (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A hydra (D) A yaktaur (D) 5 plants (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sevenseve the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 31 | D | Reached XP level 2. HP: 20/20 MP: 2/2 52 | D | Killed a yaktaur 69 | D | Reached XP level 3. HP: 10/24 MP: 3/3 97 | D | Killed an eight-headed hydra 125 | D | Killed a white draconian scorcher 151 | D | Killed a white draconian scorcher 265 | D | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 265 | D | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 265 | D | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation] 268 | D | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 268 | D | Lost mutation: Your magical capacity is low (-10% MP). [potion of mutation] 269 | D | Gained mutation: You have an increased reservoir of magic (+10% MP). [potion of mutation] 314 | D | Noticed a water elemental 318 | D | Slain by a water elemental Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 3 | 3.2 Fighting | 4 | 4.6 Armour | 4 | 4.5 Shields | 4 | 4.5 Action || total -------------------------++------- Melee: Long sword || 46 Use: Potion || 5 Scroll || 4 Armor: Scale mail || 22 Dodge: Dodged || 10 Block: Shield || 16