Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 28 sevenseve the Insei (level 3, -9/27 HPs) Began as an Octopode Monk on July 27, 2016. Mangled by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:59 (113 turns). sevenseve the Insei (Octopode Monk) Turns: 113, Time: 00:01:59 Health: -9/27 AC: 1 Str: 10 XL: 3 Next: 14% Magic: 3/3 EV: 14 Int: 12 God: Gold: 8 SH: 0 Dex: 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) @: engulfed, not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 8 gold pieces. Inventory: Scrolls g - a scroll of blinking i - a scroll of holy word {unknown} k - a scroll of fear {unknown} n - a scroll of torment {unknown} o - 2 scrolls of remove curse Potions b - 2 potions of curing c - a potion of heal wounds d - 2 potions of haste e - 2 potions of magic f - a potion of berserk rage p - a potion of brilliance Comestibles a - a bread ration l - 6 fruits Skills: + Level 4.2 Fighting + Level 4.0 Dodging + Level 3.7 Stealth + Level 5.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History It has a very clean taste. You feel clever. The antennae on your head shrink away. You feel agile. Your tentacle spike disappears. There is an open door here. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. The water elemental barely misses you. You bludgeon the water elemental! The water elemental is moderately damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental. The water elemental is heavily damaged. The water elemental hits you! You die... ▓▓▓▓▓▓ ▓▓▓ .#$..#### ##.# .#......#####..# ##.....†.#..#..# .##.##...#..#..###+#+### .##.###..##'#..#........ ####.##..###...'@E...... ##..##..####...#...##### ....##..###....#.⌠.# #..##...##.....#...# ..##....#......#+### .###..##.#.....# .# #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) An ooze (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A yaktaur (D) 2 plants (D) 3 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sevenseve the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 31 | D | Reached XP level 2. HP: 21/21 MP: 2/2 32 | D | Killed a yaktaur 46 | D | Reached skill level 5 in Unarmed Combat 46 | D | Reached XP level 3. HP: 24/27 MP: 3/3 101 | D | Gained mutation: You have a pair of small antennae on your head. [potion of mutation] 101 | D | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 101 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of mutation] 102 | D | Gained mutation: You are dopey. (Int -2) [potion of mutation] 102 | D | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 102 | D | Gained mutation: One of your tentacles bears a spike. [potion of mutation] 103 | D | Lost mutation: You are dopey. (Int -2) [potion of cure mutation] 103 | D | Lost mutation: You have a pair of small antennae on your head. [potion of cure mutation] 103 | D | Lost mutation: You are clumsy. (Dex -2) [potion of cure mutation] 103 | D | Lost mutation: One of your tentacles bears a spike. [potion of cure mutation] 108 | D | Noticed a water elemental 113 | D | Mangled by a water elemental Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.7 Fighting | 4 | 4.2 Dodging | 4 | 4.0 Unarmed Combat | 5 | 5.6 Action || total -------------------------++------- Melee: Unarmed || 19 Tentacles || 3 Punch || 2 Constrict || 1 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 3 Dodge: Dodged || 10