sevenseve the Dungeon (0, 6, D) a +1 robe of magic resistance (0, 7, D) a +0 leather armour a +0 plate armour a +0 dire flail (0, 11, D) a +0 long sword a +2 morningstar of venom a cursed +0 robe (2, 3, D) a +2 quarterstaff (2, 4, D) a +2 dagger (2, 8, D) a +3 chain mail (2, 9, D) a +2 trident of piercing (2, 10, D) a +2 hand axe of chopping (2, 11, D) a +0 dagger of electrocution (3, 3, D) a +2 mace (3, 4, D) a +2 falchion (3, 9, D) a +0 quarterstaff of protection (3, 11, D) a +2 long sword of holy wrath (4, 3, D) a +2 trident (4, 4, D) a +2 hand axe (7, 12, D) a +0 short sword (8, 4, D) 2 scrolls of vulnerability (8, 20, D) a +0 dagger (9, 4, D) 10 stones (unseen) (10, 6, D) a +3 broad axe a +2 ring mail of magic resistance (13, -5, D) a +1 glaive of flaming a +0 ring mail (13, -4, D) the +6 dagger of Summer {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. a +0 plate armour (14, -5, D) a +0 glaive a +6 dagger a +0 robe a cursed +0 rapier a +0 rapier a +0 leather armour (15, -4, D) a stone a +0 spear a +0 robe (16, -3, D) a +0 mace (16, 7, D) a +0 trident a +0 chain mail (17, 5, D) a +0 animal skin (17, 19, D) a +0 helmet (17, 20, D) a +4 chain mail (17, 21, D) a +2 rapier of distortion (17, 22, D) a +2 dire flail of crushing (17, 23, D) a +1 broad axe of freezing (18, -5, D) a +0 short sword 18 stones a +0 robe (18, 19, D) a +4 chain mail (18, 20, D) a +5 ring mail (18, 21, D) a +2 halberd of protection (18, 22, D) a +4 quarterstaff of speed (18, 23, D) a +2 scimitar of holy wrath (21, -4, D) Sif Muna's Grimoire of the Sinister Entourage Spells Type Level a - Animate Skeleton Necromancy 1 b - Summon Small Mammal Summoning 1 c - Summon Mana Viper Hexes/Summoning 5 d - Simulacrum Ice/Necromancy 6 e - Spellforged Servitor Conjuration/Summoning 7 (22, -7, D) a +0 dagger (22, 12, D) a +0 animal skin a +2 whip of freezing a +0 robe (22, 13, D) a troll hide (22, 16, D) a +0 leather armour a +0 dagger (23, -6, D) a +0 short sword (23, -4, D) a book of Frost (23, 17, D) a +0 club (24, -5, D) a +0 ring mail (24, -3, D) 5 large rocks (24, 17, D) a +1 mace of crushing (25, 17, D) a +0 plate armour a +0 war axe a +0 flail a +0 battleaxe a +0 animal skin (26, 16, D) a +0 trident (27, 17, D) 11 arrows a +0 longbow (28, -5, D) a +0 rapier of speed (28, 17, D) a +0 leather armour (30, 18, D) a +0 animal skin (36, -1, D) an uncursed staff of conjuration (36, 1, D) a +0 long sword (36, 2, D) a legendary deck of changes (36, 11, D) an arrow (39, 7, D) a +0 rapier a +0 robe (39, 14, D) a +0 long sword (40, 15, D) a large rock a +0 war axe a +0 shortbow a +0 robe 16 arrows (40, 17, D) a large rock (41, 16, D) a throwing net a +0 trident (42, 17, D) a large rock (51, -2, D) a +0 war axe a +0 chain mail an orc corpse (52, -2, D) a +0 broad axe a +0 arbalest of freezing 25 bolts a +0 chain mail (52, 12, D) 18 stones (53, 11, D) a +0 leather armour (53, 12, D) a +1 mace of protection (53, 22, D) a +0 leather armour (54, 13, D) a Young Poisoner's Handbook (54, 14, D) a +0 ring mail (54, 21, D) a +0 leather armour (54, 22, D) an uncursed ring of positive energy (74, 0, D) a hippogriff skeleton