sevenseve the Dungeon (2, 2, D) 25 arrows (2, 4, D) a +0 dagger of draining a +2 robe of positive energy (16, 6, D) a +0 dagger (unseen) (17, 3, D) a +1 long sword of holy wrath (17, 7, D) a book of the Warp (20, 5, D) a plain deck of changes (21, -1, D) a +0 club (22, -2, D) a +0 ring mail (23, 18, D) a lindwurm skeleton (24, 0, D) a +0 dagger a +0 robe (29, 7, D) a +0 giant spiked club a +0 giant spiked club (30, 6, D) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (36, 6, D) a +0 giant spiked club (38, 7, D) a +0 giant club (unseen) (39, 8, D) a cursed -3 giant club (41, 10, D) a throwing net (42, 9, D) a throwing net