sevenseve the Dungeon (0, 0, D) a +6 ring of strength (0, 1, D) an uncursed amulet of regeneration (0, 2, D) a +6 storm dragon armour (0, 3, D) a +4 chain mail of fire resistance (0, 4, D) a +9 scythe (0, 5, D) the +3 great mace of the Final Decision {antimagic, rElec} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It insulates you from electricity. (0, 17, D) a +0 dagger (unseen) (0, 18, D) a +2 dagger of draining (unseen) (0, 39, D) a +0 dagger a +0 robe (0, 40, D) a +0 short sword a +0 war axe (1, 0, D) a +6 ring of dexterity (1, 1, D) a +6 ring of strength (1, 3, D) a +7 plate armour (1, 4, D) the +6 broad axe of Yhonk {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (1, 5, D) a +9 broad axe (1, 17, D) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a +1 long sword of holy wrath a +0 robe a +0 dagger a +0 robe a +2 great mace of pain a +0 plate armour a +0 dagger a +0 robe (1, 18, D) a +3 short sword of venom a +0 war axe a +0 chain mail a +0 war axe a +0 chain mail a cursed -3 long sword a +8 blowgun a +0 plate armour a +0 large shield a +0 battleaxe a +0 chain mail a +5 demon whip of pain a +0 chain mail a +1 falchion of slicing a +0 war axe a +0 plate armour a +1 battleaxe of electrocution a +0 war axe a +0 plate armour a +0 large shield an uncursed amulet of faith a +0 great sword a +0 plate armour (1, 19, D) a +0 dagger a +0 robe a scroll of enchant armour a +0 long sword a +0 robe a +0 dagger a +0 robe a +2 war axe of chopping a +0 chain mail a scroll of brand weapon a +0 demon blade a +0 chain mail a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (2, 0, D) a +6 ring of strength (2, 1, D) a +6 ring of evasion (2, 2, D) a +0 helmet of see invisible (2, 4, D) a +6 glaive (2, 18, D) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +4 antimagic war axe a +0 robe a +3 great mace a cursed +0 plate armour a +0 dagger a +0 robe a +0 glaive a +0 chain mail a +2 rapier of venom a +0 robe a cursed -3 dagger a +0 robe a +2 battleaxe of flaming a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger of holy wrath a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 long sword a +0 plate armour a +0 large shield a +1 great mace of flaming a +0 plate armour a +0 great sword of holy wrath a +0 chain mail a +2 demon whip a +0 chain mail a +0 dagger a cursed +0 robe (2, 28, D) a +2 hand axe (2, 29, D) a +2 falchion (3, 2, D) a +2 pair of gloves (3, 3, D) a +3 demon blade of electrocution (3, 4, D) a +3 battleaxe of electrocution (3, 15, D) a +0 dagger (3, 17, D) a +0 spear (3, 18, D) a +4 halberd a +0 plate armour a +2 robe of the Archmagi (3, 19, D) 8 stones (3, 21, D) a +0 pair of gloves of dexterity (3, 28, D) a +2 dagger (3, 29, D) a +2 quarterstaff (4, 15, D) a +0 plate armour (4, 16, D) 21 arrows (4, 19, D) The Foundations of Spellweaving Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Slow Hexes 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confusing Touch Hexes 2 e - Blink Translocation 2 (4, 22, D) a +0 hunting sling (4, 28, D) a +2 mace (4, 29, D) a +2 trident (4, 31, D) a bolt (5, 1, D) the +5 falchion "Bimpedea" {slice, rC+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. (5, 10, D) an uncursed staff of conjuration (5, 11, D) a +3 flail of protection (5, 12, D) a +1 leather armour of fire resistance (5, 15, D) a +0 dagger (5, 16, D) a book of Unlife (5, 18, D) 14 poisoned needles (5, 19, D) 17 stones (6, 12, D) an ornate deck of changes (6, 19, D) a +0 club (6, 20, D) a +0 hunting sling (7, 18, D) 3 arrows (7, 19, D) a +0 mace (7, 31, D) a cursed -1 halberd a +0 chain mail (8, 17, D) a +0 robe (8, 18, D) a box of beasts (8, 22, D) 7 stones (8, 29, D) 2 scrolls of vulnerability (8, 34, D) a +0 long sword of flaming (8, 35, D) a +2 quarterstaff of speed (8, 36, D) a +2 dagger of electrocution (8, 37, D) a +3 ring mail (9, 16, D) a disc of storms (9, 19, D) a +0 dagger (9, 20, D) 2 needles of confusion (9, 21, D) a +0 dagger (9, 29, D) 10 stones (unseen) (9, 31, D) a +0 long sword a +0 chain mail a cursed -2 war axe a +0 chain mail (9, 34, D) a +0 trident of piercing (9, 35, D) a +0 mace of protection (9, 36, D) a +0 hand axe of chopping (10, 31, D) a +2 long sword of draining a +2 chain mail of fire resistance a +0 great mace a +0 plate armour a +0 scimitar a +0 buckler a +0 war axe a +0 plate armour (11, 31, D) a +0 halberd a +0 arbalest 26 bolts a +0 chain mail (12, 31, D) a +0 broad axe a +0 plate armour (12, 32, D) a +0 battleaxe a +0 plate armour (17, 46, D) a +2 rapier of distortion (17, 47, D) a +0 lajatang (17, 48, D) a +2 scimitar of holy wrath (18, 44, D) a +0 helmet (18, 46, D) a +2 halberd of venom (18, 47, D) a +2 war axe of freezing (19, 9, D) a +0 dire flail (20, 10, D) a +1 great sword of flaming (21, 21, D) a +0 quarterstaff a +0 animal skin a phial of floods (22, 8, D) a +0 dagger a +0 robe a +3 glaive a +0 plate armour (22, 10, D) a cursed -1 battleaxe (22, 18, D) 14 bolts (22, 20, D) an ornate deck of defence (23, 9, D) a +0 dagger a +2 cloak (23, 21, D) a +0 leather armour (24, 7, D) a cursed -2 war axe a +0 chain mail an uncursed amulet of magic regeneration (24, 20, D) a +0 short sword (unseen) (25, 19, D) a +0 short sword a +0 short sword a +0 plate armour a +0 mace (26, 7, D) a +0 glaive a +0 chain mail a +3 antimagic battleaxe a +2 robe of magic resistance an uncursed amulet of rage (26, 18, D) a +0 dagger a +0 robe a +0 trident (27, 17, D) a +0 hand axe a +0 bardiche a +0 arbalest 54 bolts a +0 chain mail a +0 flail a cursed +0 robe a +0 glaive of venom a +0 robe a +0 trident a +0 robe a +0 robe a +0 long sword a +3 glaive a +0 chain mail a cursed +0 leather armour (28, 8, D) a +1 battleaxe of freezing an uncursed ring of sustain attributes (28, 16, D) a +0 battleaxe of freezing (28, 18, D) a cursed -3 trident (29, 36, D) a +0 robe a +2 short sword of electrocution (29, 37, D) a cursed +0 robe a +0 short sword (29, 43, D) a +0 leather armour a +0 long sword (29, 47, D) a +0 robe a +0 dagger (30, 36, D) a +0 robe a cursed +1 falchion a +2 dagger a +0 robe a +0 rapier a +0 robe (33, 11, D) a +8 vampiric scimitar a +0 plate armour (33, 32, D) a +0 war axe a +0 chain mail a +0 long sword a +0 plate armour (33, 33, D) a +0 robe a +0 great sword a cursed +0 chain mail (34, 11, D) a +0 giant club (34, 12, D) a +0 trident a +0 robe (34, 32, D) a +0 scimitar a +0 shield (35, 33, D) a +0 war axe a +0 plate armour (36, 23, D) a +0 whip a +0 robe (36, 24, D) a +0 dagger the Tome of Fire and Envenoming Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Fireball Conjuration/Fire 5 (36, 26, D) the Papyrus of the Dusty Glacier Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Passwall Transmutation/Earth 2 d - Ice Form Ice/Transmutation 4 e - Bolt of Magma Conjuration/Fire/Earth 5 (37, 25, D) an uncursed staff of death (37, 26, D) a crystal ball of energy (39, 10, D) a +2 long sword of flaming (still there?) a +0 robe (still there?) (41, 42, D) 2 tomahawks (41, 43, D) 3 arrows a tomahawk (42, 20, D) 2 tomahawks (still there?) a tomahawk (still there?) a +1 falchion of flaming (still there?) a +0 battleaxe of freezing (still there?) (42, 42, D) a +0 dagger a +0 chain mail a +0 giant club 2 arrows (43, 19, D) a +0 long sword (still there?) a +0 great mace (still there?) (43, 20, D) a tomahawk a +0 chain mail a +2 battleaxe of freezing a +0 rapier a +0 rapier a +0 leather armour 3 large rocks (43, 21, D) a +2 demon whip (43, 22, D) a +0 short sword (43, 41, D) a cursed -2 short sword a +0 battleaxe a +0 battleaxe a +0 chain mail a +0 ring mail 10 arrows a +0 long sword a +0 shortbow (43, 42, D) a +0 mace a +0 chain mail a +0 chain mail a +0 flail (43, 43, D) a +1 hand axe of electrocution 4 tomahawks a +0 chain mail (44, 19, D) a +0 glaive (45, 4, D) a +1 scythe of venom (45, 5, D) a +0 great sword of flaming (45, 25, D) the +6 arbalest "Damnation" {damnation, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (45, 26, D) a +3 glaive (45, 27, D) a +3 giant spiked club (45, 29, D) a +3 great sword (45, 30, D) a +3 battleaxe (45, 31, D) a +3 double sword (45, 44, D) a +0 dagger a +0 robe (46, 9, D) a +8 chain mail (46, 10, D) a +4 hat (46, 11, D) a +10 ice dragon armour (46, 12, D) a +4 robe of resistance (46, 25, D) the +2 shortbow of Ivish {velocity, Fragile rC+ Int+4} Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from cold. It will be destroyed if unequipped. (46, 27, D) a +3 great sword (46, 29, D) the +10 hand crossbow of a bailey {elec, Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you more stealthy. (46, 31, D) a +5 broad axe (46, 33, D) a +0 long sword (47, 9, D) a +8 chain mail (47, 10, D) a +2 pair of gloves of dexterity (47, 11, D) a cursed -2 war axe a +0 plate armour a +1 whip a +10 ice dragon armour (47, 12, D) the quicksilver dragon armour of Ysejuyciogg {MR+ Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (47, 19, D) a +0 glaive (47, 25, D) a +3 great mace of crushing (47, 26, D) a +3 lajatang (47, 27, D) a +3 giant spiked club (47, 29, D) a +3 lajatang (47, 31, D) a +3 battleaxe (48, 12, D) a +0 club (48, 18, D) a +0 giant spiked club a +0 great sword a +0 plate armour (48, 19, D) a +0 broad axe (still there?) a +1 antimagic demon trident (still there?) a +2 leather armour of magic resistance (still there?) a large rock (still there?) (49, 9, D) the amulet of Irrepressible Laughter {Spirit rPois} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison. (49, 10, D) the ring "Richov" {rElec rF+ Stlth-} [ring of loudness] It protects you from fire. It insulates you from electricity. It makes you less stealthy. (49, 12, D) a +0 whip (49, 18, D) a troll hide (49, 25, D) a +6 lajatang (49, 27, D) the +9 short sword of the Heavens {speed, MR++ Int-5 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (49, 28, D) a +2 rapier of speed (50, 9, D) the ring "Ireutett" {*Corrode +Fly rF+++ rN+ Stlth-} [ring of loudness] It renders you almost immune to fire. It protects you from negative energy. It lets you fly. It may corrode you when you take damage. It makes you less stealthy. (50, 10, D) a +5 demon trident of flaming (still there?) a +2 great sword of flaming (still there?) the ring of the Ban {rPois MR- Dex+5 SInv Stlth+} (still there?) [ring of see invisible] It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. the amulet of Amorality {Dismiss MP+9 Int+5} (still there?) [amulet of dismissal] It may teleport away creatures that harm you. It affects your intelligence (+5). It affects your magic capacity (+9). (50, 11, D) a +0 demon trident of flaming a +1 mottled dragon armour a +0 demon whip a +0 long sword a +4 halberd of pain a +0 plate armour a +2 battleaxe of freezing a +0 rapier a +0 rapier of holy wrath a +0 leather armour a +0 club a cursed -1 dagger a +0 ring mail a +0 long sword a +0 plate armour a +0 mace a +0 plate armour a +0 flail a +0 plate armour (50, 12, D) a +2 demon trident a +0 chain mail a +2 glaive of draining a +0 chain mail a +0 long sword a +0 plate armour 6 tomahawks (50, 19, D) a tomahawk (51, 9, D) a tomahawk (51, 10, D) the ring "Izecviaw" {Fire Fragile rPois MP+9 Dex+8} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+8). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It will be destroyed if unequipped. (51, 13, D) a tomahawk (51, 25, D) 50 arrows (51, 26, D) 50 arrows (51, 27, D) 50 arrows (51, 28, D) 50 arrows (52, 9, D) the ring "Haops" {rCorr rPois} [ring of resist corrosion] It protects you from poison. (52, 13, D) a +0 morningstar of holy wrath (52, 36, D) 22 sling bullets (53, 5, D) the +7 triple sword "Vegh" {venom, Fragile rElec rPois rC+} It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. It protects you from poison. It will be destroyed if unequipped. The Shining One disapproves of the use of such an item. (53, 37, D) an uncursed staff of poison (53, 46, D) 12 stones (53, 48, D) a +0 spear (54, 3, D) the amulet "Waorre Ynoff" {Spirit Fragile rPois Dex+2 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+2). It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. the ring "Jahiagacoo" {rPois rC+} [ring of protection from cold] It protects you from cold. It protects you from poison. a +3 ring of strength the ring "Sonef" {MR+ Dex+2} [ring of protection from magic] It affects your dexterity (+2). It affects your resistance to hostile enchantments. the ring of Beogh's Delight {rCorr Int+2} [ring of resist corrosion] It affects your intelligence (+2). the amulet of Duogosik {Spirit Dex+10} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+10). a +9 demon whip of electrocution (54, 5, D) a +9 double sword of holy wrath (54, 6, D) the +5 bardiche of Inflation {elec, Str+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). (54, 13, D) a large rock (54, 37, D) a cursed amulet of inaccuracy (54, 45, D) 6 poisoned needles (54, 46, D) a +0 short sword (54, 47, D) an uncursed ring of see invisible (55, -17, D) a cursed staff of power (55, -16, D) 4 gold pieces (55, -3, D) a +1 vampiric demon blade a +0 robe (55, 3, D) a +4 helmet (55, 4, D) a +4 helmet (55, 5, D) a +2 hat (55, 6, D) the amulet of the Trilobite {Spirit *Corrode +Inv rPois Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. (55, 22, D) a bolt (55, 23, D) a +0 bardiche (56, -17, D) a Grand Grimoire (56, -16, D) a sack of spiders (56, 3, D) a +4 helmet (56, 4, D) a +7 longbow of velocity (56, 6, D) the +7 battleaxe of Hyrosh {freeze, rPois rF- Str-3 Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+8). It makes you vulnerable to fire. It protects you from poison. (56, 12, D) a large rock (57, -17, D) a +0 ring mail (57, -16, D) a +0 rapier of protection (57, -15, D) a lamp of fire (57, 6, D) the +9 glaive of Dissatisfaction {vamp, Str+4 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It makes you more stealthy. The Shining One disapproves of the use of such an item. (57, 12, D) a +0 club (unseen) (57, 13, D) a +0 dire flail of holy wrath (unseen) (57, 23, D) 5 bolts a +0 rapier a +0 robe (57, 37, D) a book of Clouds (57, 39, D) a book of Annihilations (57, 40, D) the Grimoire of Torrid Changing Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 (57, 41, D) the Disquisition on Arcane Weapons Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Conjure Ball Lightning Conjuration/Air 6 (57, 44, D) a book of the Earth (57, 45, D) a book of Misfortune (57, 47, D) a book of Frost (58, -17, D) a +3 quarterstaff (58, -16, D) a +0 pair of boots of running (58, 3, D) a +5 large shield (58, 4, D) a +9 swamp dragon armour (58, 6, D) the +5 triple sword of Sonoolic {freeze, *Corrode rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It may corrode you when you take damage. (58, 23, D) a +0 arbalest a +1 arbalest of velocity 40 bolts (58, 24, D) a +0 arbalest a +0 arbalest a +0 arbalest 40 bolts a +0 scimitar (59, -17, D) 14 poisoned needles (59, -16, D) an uncursed ring of ice (59, -15, D) a +1 long sword of flaming (59, -5, D) a +0 rapier a +0 rapier a +0 leather armour (59, 3, D) the +9 double sword "Usylaig" {slice, MR+ Int+3 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It makes you less stealthy. (59, 4, D) a +7 triple sword of freezing (59, 5, D) an uncursed ring of magical power a +3 plate armour of fire resistance a +4 chain mail of fire resistance a +1 cloak of invisibility the +0 cloak of the Burgomaster {-Cast rElec MR+ Str+4} It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. a +1 hat a +2 vampiric demon whip a wand of polymorph (6/24) (59, 6, D) the ring of Mumeet {rC+ Int+4} [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. (59, 39, D) a book of Minor Magic (59, 40, D) a book of Cantrips (59, 41, D) the Compendium of Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Spider Form Transmutation/Poison 3 d - Irradiate Conjuration/Transmutation 5 e - Hydra Form Transmutation 6 (59, 43, D) a book of Power (59, 44, D) a book of the Warp (59, 45, D) a book of Flames (59, 48, D) a +0 dagger (unseen) (60, -17, D) a +2 ring of protection (60, -16, D) 7 gold pieces (60, -14, D) a +2 war axe of venom (60, 5, D) the +7 double sword of Action {slice, Str+4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). (60, 47, D) a +0 long sword a +0 cloak (61, -17, D) a +0 robe (61, -16, D) an ornate deck of defence (61, -15, D) 10 gold pieces (61, -14, D) an uncursed ring of stealth (61, -7, D) a +5 scythe of venom (61, 19, D) 3 large rocks (61, 46, D) a +1 great sword of flaming a +0 rapier a +0 scale mail (61, 47, D) a +0 short sword (62, 32, D) a +0 flail a +0 robe (63, -4, D) a +0 trident (63, -2, D) a +0 demon whip of venom (64, 4, D) a +2 robe of magic resistance (64, 48, D) the amulet of Zivi {Gourm rPois MR+ Dex-4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. the amulet "Cuphiu Loit" {RegenMP *Corrode rPois Str+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It protects you from poison. It may corrode you when you take damage. the amulet "Bomiqo" {Faith MR- Dex+2 Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. the ring "Beoha" {*Contam Str+8 Int-5 Dex+3 Stlth+} [ring of dexterity] It affects your strength (+8). It affects your intelligence (-5). It affects your dexterity (+3). It causes magical contamination when unequipped. It makes you more stealthy. the ring of Letuerir {rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It protects you from negative energy. the amulet of Elyvilon's Envy {Faith rPois MP+9 Dex-3 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (-3). It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. the ring of Nulatud {*Drain rC+ Str-4 Int+10 Slay-2} [ring of slaying] It affects your strength (-4). It affects your intelligence (+10). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. It causes draining when unequipped. the amulet of Nepn {+Rage rF- rN+ Str+7 Slay-6} [amulet of rage] It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you vulnerable to fire. It protects you from negative energy. It lets you go berserk. the ring of Xaneh {rF+ Int+3} [ring of protection from fire] It affects your intelligence (+3). It protects you from fire. the ring of Xom's Bemusement {rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from negative energy. the amulet "Penis" {Gourm rPois MP-9 Int+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+5). It protects you from poison. It affects your magic capacity (-9). (65, 22, D) a +0 long sword a +0 leather armour (66, 5, D) a +3 antimagic scythe (66, 25, D) 50 bolts (66, 26, D) 50 bolts (66, 27, D) 50 bolts (66, 28, D) 50 bolts (66, 37, D) the ring of Peemar {rC+ Int+2 Dex+4 Stlth+} [ring of protection from cold] It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. It makes you more stealthy. the ring "Teolusm" {Fragile +Blink MR++ EV+6 Slay+4} [ring of evasion] It affects your evasion (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your resistance to hostile enchantments. It lets you blink. It will be destroyed if unequipped. the ring "Huzuch" {rF- rC- Int+7 Dex+2 SInv} [ring of see invisible] It affects your intelligence (+7). It affects your dexterity (+2). It makes you vulnerable to fire. It makes you vulnerable to cold. It lets you see invisible. the ring "Yloesh" {Ice +Inv Str+2 Int-3 Dex+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. a +5 ring of slaying the ring "Laxzovu" {rN+ Str+2} [ring of positive energy] It affects your strength (+2). It protects you from negative energy. the ring of the Lily {Wiz rC+ rN+ Dex+3} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. the ring "Neaj" {Ice *Corrode rElec Int+5 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. the ring of Giufu {rF+ rN++} [ring of protection from fire] It protects you from fire. It greatly protects you from negative energy. (66, 38, D) the cursed +1 war axe of Hucil {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It has a curse placed upon it. a +5 dire flail a cursed -3 dire flail a +0 flail (66, 39, D) 2 potions of invisibility (67, 11, D) a +0 long sword (67, 38, D) a +4 chain mail of fire resistance a +3 plate armour a +4 chain mail a +0 pair of boots a +3 chain mail a +0 shield a +0 scale mail (67, 39, D) an uncursed ring of ice a +3 ring of protection (68, 1, D) a +2 scimitar of holy wrath a +0 large shield (68, 4, D) a +0 cloak a +0 flail (68, 11, D) a +0 dagger a +0 robe (68, 26, D) a +2 plate armour of poison resistance (68, 27, D) a +7 plate armour (68, 28, D) the cursed +1 ring mail "Muhid" {*Drain rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. It has a curse placed upon it. (68, 42, D) a +0 long sword a cursed +0 chain mail (68, 43, D) a +0 long sword a cursed +0 ring mail (69, 2, D) a +1 scimitar of flaming a +0 hunting sling 20 stones a +0 robe a +2 buckler (69, 4, D) a +3 long sword of holy wrath a +0 robe a +0 large shield (69, 6, D) a +0 robe a +1 whip of holy wrath (69, 43, D) a +0 short sword a +0 ring mail (70, -11, D) a stone (70, -7, D) a +3 scimitar of flaming a +0 greatsling a cursed -2 robe a +0 buckler a +1 whip of holy wrath a +0 robe a +3 whip of holy wrath a +0 robe (70, 1, D) a +4 long sword of flaming a +1 longbow of flaming a +0 robe a +2 long sword of flaming a +0 longbow 53 arrows a cursed -1 robe (70, 4, D) a +2 scimitar of holy wrath a +0 large shield (70, 5, D) a +2 whip of holy wrath a +0 robe (70, 25, D) a +5 plate armour (70, 26, D) a +1 large shield (70, 27, D) a +1 large shield (70, 29, D) a +1 cloak (70, 30, D) the +0 robe of Trog's Whim {rF+ rCorr} It protects you from fire. It protects you from acid and corrosion. (70, 31, D) a +4 ring mail (70, 33, D) a +0 scimitar (71, -12, D) an arrow (71, 3, D) a +2 whip of holy wrath a +1 arbalest of freezing 17 bolts a +0 robe (71, 4, D) a +3 scimitar of flaming a +0 hunting sling a cursed -1 robe a +0 buckler (71, 5, D) a +2 whip of holy wrath a +0 robe a +0 scimitar of flaming a +0 hunting sling a +0 robe a +0 buckler a +0 greatsling 37 stones a +0 robe a +0 buckler a +2 scimitar of holy wrath a +0 large shield a +1 long sword of flaming a +0 longbow 15 arrows a cursed +0 robe a +4 eudemon blade of holy wrath a +0 large shield 3 large rocks (71, 16, D) a +7 triple sword of protection (71, 17, D) a +11 demon blade of venom (71, 18, D) the +7 giant spiked club "Uzxyicey" {drain, rPois Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from poison. The Shining One disapproves of the use of such an item. (71, 19, D) the +9 demon blade of the Vaults {freeze, rElec MP+9 Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (71, 25, D) a +4 ice dragon armour (71, 27, D) a +3 shadow dragon armour (71, 29, D) a +3 storm dragon armour (71, 31, D) a +4 ring mail (71, 41, D) a +0 long sword a +0 cloak (71, 43, D) a +0 dagger (71, 44, D) a +0 whip (unseen) (72, 6, D) a +0 scimitar of flaming a +0 greatsling 20 stones a +0 leather armour a +0 buckler a +3 eudemon blade of holy wrath a +0 robe a +0 large shield (72, 16, D) the +7 giant spiked club of Nesemp {freeze, rF+ Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. (72, 17, D) the +5 triple sword of the Vulture {slice, +Blink rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. (72, 18, D) a +9 double sword of holy wrath (72, 19, D) a +7 triple crossbow of velocity (72, 25, D) a +1 helmet (72, 26, D) a +2 mottled dragon armour (72, 27, D) a +6 chain mail (72, 29, D) a +1 large shield (72, 30, D) the +2 robe "Uqure" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (72, 31, D) a +0 chain mail of fire resistance (72, 37, D) a +0 halberd (73, -11, D) an arrow (73, 6, D) a +4 long sword of flaming a +0 greatsling 21 stones a +0 robe a +0 buckler (73, 36, D) a +0 robe (73, 37, D) a +0 rapier (74, -12, D) an arrow (still there?) 3 stones (still there?) (74, -11, D) an arrow (74, 6, D) a +3 scimitar of flaming a +0 longbow a +0 robe an uncursed amulet of rage 19 arrows a +0 war axe (74, 35, D) a +2 mace of draining a +0 leather armour a potion of degeneration a +0 dagger a cursed +0 cloak (74, 36, D) a +0 robe (74, 37, D) a +0 robe a +0 dagger (74, 40, D) an uncursed staff of energy (74, 42, D) an uncursed staff of power (75, -12, D) 2 arrows (75, -11, D) a +1 long sword of flaming a +0 shortbow 20 arrows a +0 robe (75, -10, D) a +4 scimitar of holy wrath (still there?) a +0 scimitar of flaming (still there?) a +5 long sword of holy wrath (still there?) a +0 large shield (still there?) a scroll of recharging (still there?) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +2 iron rod (11/11) (still there?) a +0 longbow (still there?) a +0 robe (still there?) a +2 scimitar of holy wrath (still there?) a +0 robe (still there?) a +0 large shield (still there?) the ring "Uvibrec" {*Drain +Fly rF+ Int+4 Dex+3} (still there?) [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. It lets you fly. It causes draining when unequipped. a +1 flail of flaming (still there?) a +0 hunting sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +4 scimitar of flaming (still there?) a +0 longbow (still there?) 29 arrows (still there?) a +0 robe (still there?) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +3 scimitar of holy wrath (still there?) a +0 large shield (still there?) a +2 scimitar of holy wrath (still there?) a +0 robe (still there?) a +0 large shield (still there?) 3 scrolls of identify (still there?) a +2 scimitar of flaming (still there?) a +0 hunting sling (still there?) 24 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +2 long sword of holy wrath (still there?) a +0 large shield (still there?) a +5 scimitar of holy wrath (still there?) a +0 robe (still there?) a +0 large shield (still there?) a +0 robe (still there?) (75, -9, D) a +0 long sword of flaming a +0 longbow 13 arrows a +0 robe 11 gold pieces a +2 whip of holy wrath a +0 ring mail a +3 whip of holy wrath a +0 robe a +3 whip of holy wrath a +0 robe a +2 whip of holy wrath a +0 leather armour 2 stones (75, -8, D) 38 stones (75, -7, D) a +4 long sword of flaming a +0 longbow 16 arrows a +1 leather armour of poison resistance a +0 cloak (75, -6, D) a +1 glaive of protection a +0 longbow 15 arrows a +0 robe a stone (75, -5, D) a +3 flail of flaming a cursed +0 longbow 19 arrows a +0 robe a +3 whip of holy wrath a +1 robe of resistance a +2 whip of holy wrath 14 stones a +0 robe (75, -4, D) a stone 3 arrows a +5 long sword of holy wrath a cursed +0 large shield (75, -3, D) a +0 shortbow 22 arrows a +0 robe a +4 scimitar of holy wrath a +0 hunting sling a +0 large shield (75, -2, D) 5 arrows (75, -1, D) a +3 eudemon blade of holy wrath a +0 large shield (75, 0, D) a stone a +0 leather armour a +0 longbow 32 arrows (75, 1, D) a stone (75, 3, D) a +1 long sword of flaming a +0 shortbow 11 arrows a +0 leather armour (75, 7, D) an arrow (75, 9, D) a +0 leather armour a +0 longbow a +0 robe a +1 scimitar of flaming a +0 longbow 45 arrows (75, 10, D) a +0 robe a +2 sacred scourge of holy wrath (75, 11, D) a +0 trident an arrow (75, 41, D) a crystal ball of energy