sevenseve the Dungeon (0, 0, D) a +0 giant club (6, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of chopping a +2 rapier of electrocution (7, 0, D) an uncursed staff of energy (47, 0, D) a +0 club a +0 short sword a +0 club