sevenseve the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (17, 19, D) a +4 scale mail (17, 21, D) a +2 halberd of protection (17, 22, D) a +2 rapier of electrocution (17, 23, D) a +4 quarterstaff of protection (18, 19, D) a +4 scale mail (18, 21, D) a +2 war axe of chopping (18, 23, D) the +2 scimitar of a bazaar {distort, *Contam rN++ Int+5} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+5). It greatly protects you from negative energy. It causes magical contamination when unequipped. (35, 17, D) a +0 dagger