sevenseve the Dungeon (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (4, 14, D) a +3 scale mail (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +1 trident of piercing (5, 15, D) a +2 quarterstaff of speed (6, 4, D) a +2 falchion a +2 dagger (6, 15, D) a +2 long sword of holy wrath (7, 4, D) a +2 quarterstaff a +2 trident (7, 9, D) a stone (7, 14, D) a +1 dagger of electrocution (7, 15, D) a +1 hand axe of freezing (8, 9, D) a stone (8, 10, D) a +0 club (8, 11, D) a +0 dagger 2 stones (9, 5, D) a +0 dagger of chaos a +2 robe of fire resistance (11, 6, D) a +0 dagger a +0 robe (15, 23, D) 2 potions of mutation (16, -5, D) a crystal ball of energy (16, 7, D) a +0 whip (17, 19, D) a +0 centaur barding (17, 20, D) a +4 scale mail (17, 21, D) a +2 rapier of venom (17, 23, D) a +2 war axe of chopping (18, -5, D) a +2 short sword of venom (18, 21, D) a +2 halberd of protection (18, 22, D) a +4 quarterstaff of speed (18, 23, D) the +2 scimitar of Bumeneq {pain, -Tele rElec MR+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (19, -4, D) a book of Conjurations (22, -5, D) a book of Changes (22, -3, D) a book of Conjurations (23, -6, D) the +6 glaive "Caegel" {chop, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (23, -4, D) 24 arrows (26, -5, D) 22 bolts (27, -2, D) a +0 giant club a +3 scimitar of flaming a +0 rapier a +0 rapier a +0 leather armour a +2 battleaxe a +0 chain mail (28, -5, D) an uncursed staff of conjuration (28, 14, D) a +0 dagger (unseen) (29, 11, D) a +0 morningstar (unseen) (29, 16, D) a stone (30, 11, D) a +0 robe (30, 12, D) a +0 dagger (30, 14, D) a +0 club (32, 13, D) a +0 war axe (unseen) (33, 12, D) a +0 trident (36, -1, D) a +0 club a +0 robe (36, 0, D) a +3 blowgun (36, 1, D) a +0 hand axe (36, 2, D) a +0 spear (37, -1, D) a lamp of fire (37, 0, D) a +3 glaive of protection a +1 leather armour of cold resistance (37, 1, D) a +0 halberd (37, 2, D) a +0 trident a +2 flail of holy wrath (40, 16, D) a +0 dagger (unseen) (41, 18, D) a +0 spear (unseen) (42, -6, D) an arrow (42, -5, D) an arrow (42, -3, D) a +0 broad axe a +0 chain mail a +0 whip (42, -2, D) a +0 hand axe (43, -4, D) a +2 great sword of holy wrath a +0 arbalest 23 bolts a +0 plate armour (43, -3, D) a +2 flail of protection a +0 chain mail a +0 mace a +0 chain mail a +0 shortbow 12 arrows (43, 18, D) a +0 shortbow (unseen) (45, 0, D) a +1 bardiche (45, 1, D) a +3 arbalest (45, 7, D) a +3 arbalest (45, 8, D) a +1 triple sword (46, 0, D) a +3 giant spiked club (46, 1, D) a +3 glaive (46, 7, D) a +3 battleaxe (46, 8, D) a +1 lajatang of pain (48, 0, D) a +5 dire flail (48, 1, D) a +3 double sword (49, 0, D) a +3 double sword (49, 1, D) a +0 hand crossbow of velocity (50, 14, D) a potion of mutation (51, 0, D) a +4 morningstar of freezing (51, 15, D) a potion of mutation (51, 19, D) a +0 pair of gloves (51, 20, D) a +2 glaive of chopping (52, 0, D) the +7 sceptre of Torment (53, 0, D) a +0 bardiche of freezing (54, 0, D) a +2 glaive of pain (54, 7, D) 50 arrows (54, 8, D) 50 arrows (54, 19, D) a cursed -1 hunting sling (54, 21, D) a +1 trident of distortion (54, 22, D) a +0 spear (55, 7, D) 50 arrows (55, 8, D) 50 arrows (57, -3, D) a +0 dire flail (unseen) (57, -2, D) a +0 dire flail a +0 plate armour (57, 12, D) the Collected Works on Unholy Rites and Clay Spells Type Level a - Regeneration Charms/Necromancy 3 b - Leda's Liquefaction Hexes/Earth 4 (57, 14, D) a book of Party Tricks (57, 15, D) a book of Necromancy (57, 16, D) a book of the Warp (57, 18, D) a book of the Dragon (57, 19, D) a book of Unlife (57, 20, D) a manual of Bows a manual of Throwing the cursed ring "Boar" {rElec rN+ MP+9 Str-3 Dex-2} [ring of dexterity] It affects your strength (-3). It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. a +3 ring of intelligence a +3 ring of intelligence a +1 cloak a +1 pair of gloves the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). a +4 chain mail a +0 pair of gloves a +3 chain mail a +2 flail of crushing a +0 shield a +0 scale mail a +0 flail (57, 22, D) a book of Death (58, -2, D) a +0 great mace a cursed +0 plate armour a +3 great mace a +0 chain mail a +0 great sword a +0 chain mail a +0 quarterstaff a +0 robe a +0 giant club a +0 giant spiked club (58, -1, D) a +0 great mace a +0 plate armour a +0 great sword a +0 plate armour a +0 battleaxe a +0 arbalest 10 bolts a +0 chain mail a +0 glaive a cursed +0 plate armour (58, 0, D) a +0 club 21 bolts a +0 plate armour a +0 dire flail a +0 chain mail (58, 2, D) a +0 giant spiked club (58, 4, D) a +0 robe (59, -3, D) a cursed -2 long sword (unseen) (59, -2, D) a +0 long sword a +0 large shield a +2 long sword of holy wrath a +0 chain mail a +3 war axe a +0 chain mail a +3 mace of draining a +0 great mace a +0 plate armour (59, -1, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club (59, 0, D) a +0 arbalest a +0 arbalest 17 bolts (59, 3, D) a +0 giant club (59, 4, D) a +0 whip (59, 15, D) a book of Annihilations (59, 16, D) Toishruez's Volume of Supportive Changing Spells Type Level a - Summon Small Mammal Summoning 1 b - Recall Summoning/Translocation 3 c - Ice Form Ice/Transmutation 4 d - Summon Mana Viper Hexes/Summoning 5 e - Aura of Abjuration Summoning 5 (59, 18, D) a book of Enchantments (59, 19, D) a Fen Folio (59, 20, D) a book of the Dragon (60, -2, D) a +3 great sword a +0 plate armour (60, 1, D) a +0 great sword of pain (unseen) (60, 4, D) a +0 robe a +3 battleaxe a +0 chain mail (61, -3, D) a +0 dagger (unseen) (61, -2, D) a +0 giant club a +0 whip (62, -2, D) a +1 bardiche of chopping a +0 chain mail (62, 7, D) 50 bolts (62, 8, D) 50 bolts (63, 0, D) a +8 plate armour of ponderousness (63, 7, D) 50 bolts (63, 8, D) 50 bolts (64, 0, D) a +2 robe of magic resistance (65, 0, D) a +3 scale mail of cold resistance (65, 15, D) a +0 cloak (66, 0, D) a +7 plate armour (66, 14, D) a +0 club a +0 trident (66, 15, D) a +0 whip (67, 13, D) the ring "Boinimaf" {rPois rN+ Slay+2} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. the ring "Wastreopt" {Str+3 Dex+3 Slay-3 SInv} [ring of see invisible] It affects your strength (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you see invisible. the ring "Uheorap" {Fire rElec} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. the ring "Etutyiru" {rElec rPois MP+9 Int-4 Dex+6} [ring of dexterity] It affects your intelligence (-4). It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). the amulet "Tivy" {+Inv +Fly Regen+ Str-3 Dex-2} [amulet of regeneration] It affects your strength (-3). It affects your dexterity (-2). It lets you turn invisible. It lets you fly. It increases your rate of regeneration. the amulet of Rauck {Faith rPois rN+ Int+4 Dex-4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from poison. It protects you from negative energy. the amulet "Varraun" {Faith Slay+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+5). the amulet "Turyraro" {+Rage rF+} [amulet of rage] It protects you from fire. It lets you go berserk. the ring "Unosepp" {*Contam Str+4 Dex+5} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+5). It causes magical contamination when unequipped. the ring of Puemian {*Drain rElec rPois rC+ Int+7} [ring of poison resistance] It affects your intelligence (+7). It protects you from cold. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (68, -2, D) a tomahawk (68, 0, D) a +7 scale mail (68, 1, D) +2 swamp dragon scales (68, 7, D) +2 acid dragon scales (68, 17, D) a +0 dagger (unseen) (68, 19, D) a +0 robe (69, -2, D) a tomahawk (69, 0, D) +4 fire dragon scales (69, 7, D) +4 ice dragon scales (69, 14, D) a +0 halberd a +0 robe (70, -2, D) a tomahawk (70, 14, D) a +4 trident of venom (70, 15, D) a +0 club (71, 0, D) a +1 cloak (71, 7, D) +2 swamp dragon scales (71, 8, D) +4 fire dragon scales (71, 13, D) a +0 robe (71, 14, D) a +0 rapier a +0 robe (71, 17, D) a +0 halberd (unseen) (72, -3, D) a +1 rapier of freezing a +0 robe (72, 0, D) +2 acid dragon scales (72, 7, D) a +1 cloak (72, 8, D) +2 acid dragon scales (72, 12, D) a +0 morningstar a +0 flail a +0 robe (72, 13, D) a +0 long sword of slicing a +0 cloak a +0 scale mail a +0 long sword (72, 19, D) a +0 dagger (unseen) (73, 13, D) a +0 dire flail a +0 cloak a +0 dagger (74, -3, D) 5 tomahawks (74, -2, D) a +0 trident 5 tomahawks (74, -1, D) a +0 trident 4 tomahawks (74, 15, D) an uncursed staff of energy (74, 17, D) an uncursed staff of power (75, -3, D) a +0 short sword (unseen) (75, 10, D) a +0 rapier a +0 ring mail (75, 15, D) a potion of mutation (75, 16, D) a crystal ball of energy (75, 17, D) a potion of mutation