Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4086732869890385055 15 sevvi the Caller (level 2, 19/19 HPs) Began as a Merfolk Summoner on June 20, 2022. Quit the game on level 1 of the Dungeon on June 21, 2022. The game lasted 00:08:47 (800 turns). sevvi the Caller (Merfolk Summoner) Turns: 800, Time: 00:08:48 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 5/5 EV: 13 Int: 14 God: Gold: 40 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) d - a +0 hunting sling Armour a - a +0 robe (worn) Jewellery f - a ring of magical power Scrolls e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of invisibility {unknown} g - a potion of mutation {unknown} Skills: + Level 2.9 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a whip. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the frilled lizard. The frilled lizard closely misses your bat. A rat comes into view. Your bat barely misses the frilled lizard. The frilled lizard misses your bat. Your bat closely misses the frilled lizard. The frilled lizard closely misses your bat. Your bat completely misses the frilled lizard. Your bat misses the frilled lizard. The frilled lizard barely misses your quokka. Your quokka bites the frilled lizard. The frilled lizard dies! Your quokka bites the rat. The rat dies! You start resting. Magic restored. You swap places. You swap places. Your bat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Okay, then. Unknown command. Unknown command. Unknown command. Saving game... please wait. Welcome back, sevvi the Merfolk Summoner. Press ? for a list of commands and other information. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Adjust (i)tems, (s)pells, or (a)bilities? Huh? Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##### #.....# ....#.# ###.#.# ##.#.# ##.#..# #.###.######## .#####.......########## .......#####....@.....# .......# ##########.# .......# #.. .......# #.# .......# #.# .......# #.# .......# #.# ##.##### #.# ### #.# #.# #... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sevvi the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 800 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring Action || total -------------------------++------- Melee: Whip || 8 Cast: Summon Small Mamm || 18 Armor: Robe || 2 Dodge: Dodged || 3