sfoobar Level 1 of the Dungeon (0, 0, D:1) 23 stones (10, 45, D:1) a +0 dagger (37, 26, D:1) a stone (37, 31, D:1) a +0 club (37, 32, D:1) a +0 dagger a +0 dagger (40, 28, D:1) a +0 club (47, -7, D:1) a +0 club (51, -7, D:1) a stone (59, 10, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -18, D:2) a +0 dagger (14, -34, D:2) 12 bolts (23, -9, D:2) 27 arrows (24, -11, D:2) a +0 spear (34, -14, D:2) a +0 club (40, 6, D:2) 26 bolts (61, -30, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a cursed +0 leather armour (37, -33, D:3) a +0 whip (37, -32, D:3) a +0 halberd (40, -42, D:3) a +0 dagger (41, -42, D:3) a +0 club a +0 ring mail (42, -42, D:3) a +0 dagger a +0 robe a +0 dagger (42, -41, D:3) a +0 whip a +0 leather armour (42, -34, D:3) a +0 helmet (44, -44, D:3) a +0 robe (49, -52, D:3) a +0 club (49, -45, D:3) a +0 short sword (60, -29, D:3) a +0 centaur barding Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, -2, D:4) a +0 whip a +0 mace (1, 2, D:4) a +0 dagger (2, 3, D:4) a +0 short sword (23, -11, D:4) a +0 giant club (24, -36, D:4) 25 arrows (24, -20, D:4) a cursed -3 quarterstaff (25, -39, D:4) a +0 dagger (26, -41, D:4) a +0 trident a +0 robe (27, -40, D:4) a +0 robe a +0 dagger (29, -40, D:4) a +0 war axe (31, -25, D:4) a cursed +0 spear (31, -24, D:4) a +0 giant club (34, -18, D:4) a +0 ring mail (38, -34, D:4) 25 arrows (41, -6, D:4) a +0 short sword (42, -16, D:4) the +0 flail of Duvu {distort, *Drain rElec rPois Str+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (51, -36, D:4) the cursed +1 long sword "Xuqulej" {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 26, D:5) a +0 great sword (4, -3, D:5) a +0 dagger (9, -1, D:5) a +0 cloak (12, 3, D:5) 3 arrows (13, 3, D:5) 3 arrows (14, 2, D:5) a +0 war axe a +0 shortbow 19 arrows (18, 7, D:5) a +0 club (18, 10, D:5) a +0 giant club (30, 1, D:5) a +0 giant club (31, 1, D:5) a +0 dagger (42, 29, D:5) a +0 spear (44, 2, D:5) 24 bolts (44, 29, D:5) a +0 giant club (44, 30, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (3, 0, D:6) a +0 dagger a +0 robe (4, -2, D:6) a cursed -1 hand axe a +0 ring mail (5, -7, D:6) a +0 ring mail (18, 19, D:6) a +0 short sword (19, -14, D:6) a +0 ring mail (20, 6, D:6) a +0 robe a +0 war axe (28, -12, D:6) a +0 plate armour (49, -11, D:6) a +0 flail (50, -11, D:6) 20 arrows (52, -23, D:6) an uncursed staff of death Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (8, -4, D:7) 17 bolts (9, 2, D:7) a +0 trident a +0 leather armour (10, 5, D:7) a cursed -1 club (24, 15, D:7) a +0 long sword a +0 giant club (27, -11, D:7) an arrow (27, -9, D:7) a +0 shortbow 19 arrows (32, 16, D:7) a +0 robe (36, -14, D:7) a +0 dagger (43, -13, D:7) a +1 short sword of venom a +0 dagger a +0 short sword (43, 4, D:7) a +0 ring mail a +0 hand axe a +0 robe a cursed -2 dagger (43, 5, D:7) a +0 hand axe a +0 plate armour a +0 dire flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, 9, D:8) the cursed +1 ring mail of Sealibuxt {rC++ MR- Dex+6} It affects your dexterity (+6). It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (8, -3, D:8) a +0 hand axe (9, -7, D:8) a +0 dagger a +0 robe (14, -6, D:8) a +0 giant club (14, 21, D:8) a +0 dagger a +0 robe (29, -8, D:8) 2 arrows (30, -16, D:8) a +0 club (30, -8, D:8) an arrow (31, -16, D:8) a +0 halberd a +0 spear a +0 ring mail a +0 buckler (31, -15, D:8) a +0 spear (32, -8, D:8) a +0 shortbow 7 arrows (36, -12, D:8) a +0 trident (36, 25, D:8) a +0 giant club (42, 9, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe (42, 10, D:8) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (42, 11, D:8) a +0 whip (43, -22, D:8) a -4 ring of dexterity (45, 0, D:8) 12 bolts (46, -4, D:8) a +0 dagger a +0 short sword (46, -3, D:8) a +0 hand axe a +0 ring mail a +0 club (46, -2, D:8) a cursed -2 club a +0 dagger (46, 1, D:8) 22 arrows (47, -3, D:8) a +0 falchion a +0 dagger a +0 trident (48, -3, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 2 potions of degeneration (10, -25, D:9) a book of Geomancy (15, -19, D:9) a +0 dagger a +0 robe (17, -19, D:9) a +0 chain mail (18, -19, D:9) a +0 trident a +0 chain mail (18, 4, D:9) a +0 dagger a +0 robe (19, 4, D:9) a +0 short sword a +0 scale mail a +0 flail (19, 5, D:9) a +0 war axe (20, 5, D:9) a +0 shortbow 11 arrows a +0 giant spiked club (21, -8, D:9) a +0 ring mail (22, 5, D:9) 2 arrows (23, -6, D:9) a +0 cloak (23, 5, D:9) an arrow (26, -24, D:9) a +0 shortbow 23 arrows (26, 6, D:9) an arrow (30, 11, D:9) a +0 dagger (32, -27, D:9) a +0 ring mail (46, -7, D:9) a cursed -3 giant spiked club (48, 6, D:9) a +0 dire flail a cursed +0 giant club (50, -29, D:9) a +0 ring mail a +2 robe of positive energy a cursed +0 robe a +1 animal skin a +0 leather armour (50, 15, D:9) a +0 giant club a +0 giant club (53, 0, D:9) a +0 whip a +0 war axe a +0 dagger a +0 robe (53, 1, D:9) a +0 dagger a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of protection from magic (0, 19, D:10) a ration (5, 8, D:10) a +0 hunting sling (5, 19, D:10) a ration (5, 22, D:10) a stone (15, 6, D:10) a +0 giant club (15, 7, D:10) 21 sling bullets the Ecumenical Temple