shabador Level 1 of the Dungeon (1, -35, D:1) a +0 whip (5, 24, D:1) a +0 club (8, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -32, D:1) a jackal corpse (skeletalised by now) (10, 24, D:1) a hobgoblin corpse (skeletalised by now) (12, -8, D:1) a +0 dagger a +0 dagger a goblin skeleton a jackal skeleton a jackal skeleton a jackal skeleton (12, -2, D:1) a jackal skeleton (17, -26, D:1) a +0 leather armour (20, 8, D:1) a +0 dagger a goblin skeleton (23, -32, D:1) a frilled lizard corpse (skeletalised by now) (30, -24, D:1) a +0 dagger a goblin skeleton (36, -25, D:1) a +0 trident (37, -8, D:1) a +0 short sword (38, 0, D:1) a +0 short sword (46, -17, D:1) a hobgoblin corpse (skeletalised by now) (46, 6, D:1) a hobgoblin corpse (skeletalised by now) (46, 15, D:1) a +0 club (52, -24, D:1) a hobgoblin corpse (skeletalised by now) (54, 10, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sankuong's Assorted Antiques the +10 mace "Demon's Undoing" {heavy, rElec rC- Int+4 Dex+7} (2394 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+7: It affects your dexterity (+7). a tin of tremorstones (2/2) (1120 gold) a +1 pair of gloves of dexterity (462 gold) a potion of mutation (224 gold) a potion of resistance (280 gold) a +0 robe (25 gold) a potion of berserk rage (140 gold) a wand of flame (15) (294 gold) a +0 ring mail (112 gold) (10, -4, D:2) a +0 hand axe (17, -8, D:2) a +0 halberd a +0 club a gnoll skeleton (18, -8, D:2) a +0 spear a gnoll skeleton (19, -8, D:2) a +0 spear (31, -5, D:2) a bat corpse Level 3 of the Dungeon