Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 8776117127008470084 3425 shadizar the Thaumaturge (level 10, -7/69 HPs) Began as a Djinni Conjurer on Oct 12, 2024. Killed by an exploding fulminant prism (26 damage) ... created by the player character ... on level 7 of the Dungeon. The game lasted 00:10:03 (7895 turns). shadizar the Thaumaturge (Djinni Conjurer) Turns: 7895, Time: 00:10:03 Health: -7/69 AC: 5 Str: 11 XL: 10 Next: 25% Gold: 461 EV: 13 Int: 27 God: SH: 0 Dex: 12 rFire + + . t - +1 hand axe of the King {heavy, Str+5 Int+3} rCold . . . (no shield) rNeg . . . (no body armour) rPois ∞ B - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... y - amulet of the acrobat Stlth ++ m - +4 ring of protection HPRegen 0.31/turn j - ring of protection from cold %: acrobat, infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer and Ossuary. You collected 461 gold pieces. Inventory: Hand Weapons t - the +1 hand axe of the King (weapon) {heavy, Str+5 Int+3} (You found it on level 4 of the Dungeon) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Missiles G - 2 throwing nets Armour a - a +0 robe B - a +0 helmet (worn) F - +0 steam dragon scales Magical Staves z - a staff of fire M - a staff of death Jewellery d - a ring of protection from cold j - a ring of protection from cold (right hand) m - a +4 ring of protection (left hand) n - a ring of see invisible y - an amulet of the acrobat (around neck) Wands K - a wand of warping (12) Scrolls b - a scroll of torment {unknown} c - 12 scrolls of identify {unknown} f - a scroll of fear {unknown} g - 2 scrolls of blinking {unknown} i - 3 scrolls of vulnerability {unknown} k - 5 scrolls of revelation {unknown} l - 2 scrolls of fog {unknown} r - 4 scrolls of enchant weapon {unknown} u - 2 scrolls of teleportation {unknown} x - a scroll of acquirement {unknown} A - a scroll of brand weapon {unknown} C - 2 scrolls of poison {unknown} H - a scroll of butterflies {unknown} I - a scroll of noise {unknown} J - a scroll of amnesia {unknown} Potions e - 2 potions of berserk rage {unknown} h - 3 potions of degeneration {unknown} o - 3 potions of attraction {unknown} p - a potion of magic {unknown} q - 7 potions of curing {unknown} s - 2 potions of haste {unknown} v - 3 potions of enlightenment {unknown} w - 2 potions of mutation {unknown} D - a potion of ambrosia {unknown} E - a potion of brilliance {unknown} L - 2 potions of heal wounds {unknown} Skills: + Level 4.9 Fighting + Level 4.9 Armour * Level 6.5 Dodging - Level 1.5 Stealth * Level 9.0 Spellcasting * Level 9.0 Conjurations * Level 9.0 Hexes * Level 9.0 Summonings * Level 9.0 Necromancy * Level 9.0 Translocations * Level 9.0 Fire Magic * Level 9.0 Ice Magic * Level 9.0 Air Magic * Level 9.0 Earth Magic * Level 9.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 57% 2d12 (+2d61% 4 e - Sting Conj/Alch 100% 1d9 1% 1 f - Mercury Vapours Alch/Air 100% N/A 1% 2 g - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 h - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Ossuary (visited) Temple: D:4-7 Altars: Dithmenos The Shining One Annotations: D:7 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Unknown command. The sentinel's mark upon you fades away. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc priest! The orc priest is almost dead. The orc priest is knocked back by the mystic blast. The orc priest slams into the rock wall! You kill the orc priest! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Unknown command. Unknown command. Unknown command. Unknown command. You hear a loud crackle. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Duvessa! Duvessa is lightly wounded. Duvessa is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You hear an explosion! The blast of energy engulfs the gnoll!! You kill the gnoll! The blast of energy engulfs you!! You die... # #.# #.# # #.# #.# #.# #.# #.# #.# #.###.# #.....###############. # #......o.eego)*.e..... # #.....########).####### # #..#.## #..@.......... # #..#.# #.############ # #..#.# #.# # #..#.# #†# #####..#.# #.# .........# #.# ..####.### #.# #.## #.#######.# ~~~# #.##......# You could see Duvessa. Vanquished Creatures Jeremiah (D:6) A hornet (D:7) A steam dragon (D:7) A water moccasin (D:7) 2 swamp worms (D:7) 2 orc warriors An ice beast (D:7) 2 black bears Pargi (Sewer) A sky beast (D:7) An ogre (D:6) A centaur (D:5) An elf zombie (Ossuary) A kobold brigand (Sewer) A brain worm (Sewer) A bullfrog (D:7) 3 scorpions A marrowcuda (D:6) A howler monkey (D:6) 4 centaur zombies (Ossuary) A jelly (D:6) 3 bombardier beetles 6 hounds An orc priest (D:7) A gnoll bouda (D:7) A sleepcap (D:6) Terence (D:2) 3 iguanas (D:5) 4 orc wizards A scorpion zombie (D:7) An ogre zombie (Ossuary) 7 mummies (Ossuary) 16 gnolls 6 adders A shadow imp (D:6) 3 adder zombies 3 ribbon worms A dart slug (D:1) 9 orcs 9 endoplasms 5 giant cockroaches 6 hobgoblins 5 jackals 4 quokkas 9 ball pythons 6 bats A frilled lizard (D:1) 6 goblins A goblin zombie (Ossuary) 6 hobgoblin zombies (Ossuary) 15 kobolds 5 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 6 quokka zombies (Ossuary) A rat (D:3) 2 rat zombies (Ossuary) 186 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 528 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 528 | D:1 | Learned a level 1 spell: Sting 1051 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1212 | D:2 | Noticed Terence 1220 | D:2 | Killed Terence 1654 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 1654 | D:3 | Learned a level 2 spell: Mercury Vapours 1706 | D:3 | Reached skill level 5 in Spellcasting 1706 | D:3 | Reached skill level 5 in Conjurations 1706 | D:3 | Reached skill level 5 in Hexes 1706 | D:3 | Reached skill level 5 in Summonings 1706 | D:3 | Reached skill level 5 in Necromancy 1706 | D:3 | Reached skill level 5 in Translocations 1706 | D:3 | Reached skill level 5 in Fire Magic 1706 | D:3 | Reached skill level 5 in Ice Magic 1706 | D:3 | Reached skill level 5 in Air Magic 1706 | D:3 | Reached skill level 5 in Earth Magic 1706 | D:3 | Reached skill level 5 in Alchemy 2170 | D:3 | Reached XP level 6. HP: 30/40 MP: 0/0 2410 | D:3 | Found a glowing golden altar of the Shining One. 2777 | D:4 | Reached XP level 7. HP: 40/45 MP: 0/0 2777 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3081 | D:4 | Identified the +1 hand axe of the King {heavy, Str+5 Int+3} 3447 | D:5 | Entered Level 5 of the Dungeon 3645 | D:5 | Found a glowing drain. 3653 | Sewer | Entered a sewer 3831 | Sewer | Noticed Pargi 3835 | Sewer | Killed Pargi 3836 | Sewer | Reached XP level 8. HP: 38/50 MP: 0/0 4061 | D:5 | Found a shadowy altar of Dithmenos. 4749 | D:6 | Reached skill level 1 in Fighting 4749 | D:6 | Reached skill level 1 in Armour 4967 | D:6 | Noticed Jeremiah 4977 | D:6 | Killed Jeremiah 5252 | D:6 | Reached XP level 9. HP: 51/59 MP: 0/0 5252 | D:6 | Learned a level 3 spell: Stone Arrow 5990 | D:7 | Noticed a hornet 6002 | D:7 | Killed a hornet 6305 | D:7 | Found a sand-covered staircase. 6312 | Ossuary | Entered an ossuary 6459 | Ossuary | Reached skill level 5 in Dodging 7464 | D:7 | Reached XP level 10. HP: 58/69 MP: 0/0 7889 | D:7 | Noticed Duvessa 7889 | D:7 | Noticed Dowan 7895 | D:7 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, minmay_tetromino_s2 D:2: layout_rooms, uniq_terence D:3: layout_loops_cross, mainiacjoe_overflow_six_doors_small D:4: layout_loops_ring D:5: layout_basic, amcnicky_altar_gilded, kennysheep_little_box, kennysheep_mini, mainiacjoe_sewer_entry_somewhere_in_here_1 D:6: layout_loops_ring, kennysheep_path_1, uniq_jeremiah D:7: layout_loops_ring, minmay_temple_entry_large_hall, enter_ossuary_4, worms_lemuel, uniq_duvessa, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.0 Conjurations | 4 5 6 7 8 9 | 9.0 Hexes | 4 5 6 7 8 9 | 9.0 Summonings | 4 5 6 7 8 9 | 9.0 Necromancy | 4 5 6 7 8 9 | 9.0 Translocations | 4 5 6 7 8 9 | 9.0 Fire Magic | 4 5 6 7 8 9 | 9.0 Ice Magic | 4 5 6 7 8 9 | 9.0 Air Magic | 4 5 6 7 8 9 | 9.0 Earth Magic | 4 5 6 7 8 9 | 9.0 Alchemy | 4 5 6 7 8 9 | 9.0 Fighting | 2 4 | 4.9 Armour | 2 4 | 4.9 Dodging | 3 5 6 | 6.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | | | 5 | || 5 Cast: Magic Dart | 80 | 83 | 84 | || 247 Searing Ray | | 7 | 5 | || 12 Mercury Vapours | | 2 | 2 | || 4 Iskenderun's Myst | | | 110 | 25 || 135 Fulminant Prism | | | 5 | 1 || 6 Ensorcelled Hiber | | | 1 | || 1 Armour: Robe | 8 | 20 | 17 | || 45 Skin | | | 5 | 3 || 8 Dodge: Dodged | 9 | 12 | 41 | 12 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7895 | 7674 | 221 | 0 | 6500 | 9 | 877.2 | Dungeon | 6654 | 6433 | 221 | 0 | 5506 | 7 | 950.6 | Sewer | 303 | 303 | 0 | 0 | 240 | 1 | 303.0 | Ossuary | 937 | 937 | 0 | 0 | 754 | 1 | 937.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1245 daAuts D:7: 999 daAuts D:5: 964 daAuts D:1: 954 daAuts Ossuary: 937 daAuts D:3: 904 daAuts D:4: 900 daAuts D:2: 685 daAuts Sewer: 303 daAuts