shadizar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton (0, 1, D:1) a +0 club a goblin skeleton (4, -35, D:1) a staff of cold (4, -25, D:1) a +0 dagger a goblin skeleton (19, -5, D:1) a +0 scale mail 6 poisoned darts (20, -8, D:1) a +0 chain mail (22, -1, D:1) a bat skeleton (24, -33, D:1) a frilled lizard corpse (skeletalised by now) (32, -27, D:1) a ball python corpse (skeletalised by now) (38, -9, D:1) a stone (39, -15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oquemiwk's Book Shop the Unrestrained Analects (528 gold) Maxwell's Memoranda (504 gold) a book of Weapons (336 gold) the Vademecum on Distance and the Morgue (576 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Vampiric Draining Necromancy 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Curse of Agony Necromancy 5 a book of the Senses (336 gold) Great Wizards, Vol. VII (360 gold) a book of Dangerous Friends (504 gold) a book of Air (264 gold) [Shop] Otoipt's Antique Armour Boutique a +2 plate armour of fire resistance (1080 gold) a +0 helmet (121 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 scale mail of cold resistance (297 gold) a +0 chain mail (121 gold) a +2 crystal plate armour (2484 gold) a +3 plate armour of willpower (1215 gold) [Shop] Tichyjeudd's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of vulnerability (48 gold) 2 scrolls of blinking (180 gold) a scroll of identify (24 gold) a scroll of summoning (114 gold) a scroll of identify (24 gold) [Shop] Toc Qesh's Assorted Antiques a scroll of noise (20 gold) a potion of mutation (160 gold) a scroll of poison (80 gold) the amulet of Poidece {Spirit rCorr Str+2} (936 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. a scroll of blinking (150 gold) a scroll of identify (40 gold) a ring of magical power (400 gold) a potion of curing (60 gold) (0, 0, D:2) an adder skeleton (8, 10, D:2) a +0 club (10, 10, D:2) a +0 whip of holy wrath a +0 animal skin a +0 club a +0 club a +0 dagger the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton (12, 10, D:2) a +0 club an adder skeleton a hobgoblin skeleton a goblin skeleton (14, 10, D:2) a +0 whip (17, 10, D:2) a +0 club a goblin skeleton (18, -14, D:2) 5 stones (19, 10, D:2) a +0 club a goblin skeleton (27, 2, D:2) 2 poisoned darts (31, 3, D:2) a +0 spear a gnoll corpse (skeletalised by now) (32, 2, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (36, -3, D:2) a +0 leather armour (36, 11, D:2) 3 darts of dispersal (47, 20, D:2) a +0 mace (47, 26, D:2) a +0 club (48, 17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse