Dungeon Crawl Stone Soup version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 4736118384934997931 30 shadizar the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Oct 16, 2024. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (326 turns). shadizar the Magician (Djinni Conjurer) Turns: 326, Time: 00:00:32 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 35% Gold: 29 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 kite shield Scrolls b - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. You aren't carrying any potions. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Shock wells up from within. Spell assigned to 'e'. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard! You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * The rat attacks as it pursues you! The rat bites you. You die... ....#.###.........†....r.... ....#.###...#####.######.... ............#~~~♣.♣~~~~# ### ##..........#~.P...P..~# ###.........#~PPP.PPP.~# ######.###..#~.P...P..~# ...# #)# ####♣..)....♣♣#. ##.# #.####..~..r<....... ##.###.#....#♣..@....♣♣## ..[....#.####~.♣...P..~# ##.#####.####~♣♣♣.PPP.~# ...# #....#~.♣...P..~# #### #...##~~~♣.♣~~~~# #....#####.###### #..#....##....# ##...##.#####.# #.#.##.# #.# You could see a rat. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 316 | D:1 | HP: 1/21 [gnoll/+0 whip (7)] 325 | D:1 | Reached XP level 3. HP: 2/25 MP: 0/0 325 | D:1 | Learned a level 1 spell: Shock 326 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_cross, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 37 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 326 | 326 | 0 | 0 | 253 | 1 | 326.0 | Dungeon | 326 | 326 | 0 | 0 | 253 | 1 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 326 daAuts