Dungeon Crawl Stone Soup version 0.33-a0-279-gd854694f7a (webtiles) character file. Game seed: 8815169295512545117 176 shadizar the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Oct 25, 2024. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:28 (1736 turns). shadizar the Magician (Djinni Conjurer) Turns: 1736, Time: 00:01:29 Health: 0/35 AC: 4 Str: 6 XL: 5 Next: 86% Gold: 129 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ p - +0 helmet rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons b - a +2 mace of pain Armour a - a +0 robe (worn) o - a +0 pair of gloves (worn) p - a +0 helmet (worn) Scrolls d - 2 scrolls of revelation {unknown} i - a scroll of immolation {unknown} l - 3 scrolls of identify {unknown} m - 2 scrolls of amnesia {unknown} Potions c - a potion of curing {unknown} e - a potion of heal wounds {unknown} f - 2 potions of mutation {unknown} g - a potion of magic {unknown} h - a potion of attraction {unknown} j - 2 potions of degeneration {unknown} k - a potion of invisibility {unknown} n - a potion of berserk rage {unknown} q - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.4 Spellcasting + Level 5.4 Conjurations + Level 5.4 Hexes + Level 5.4 Summonings + Level 5.4 Necromancy + Level 5.4 Translocations + Level 5.4 Fire Magic + Level 5.4 Ice Magic + Level 5.4 Air Magic + Level 5.4 Earth Magic + Level 5.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 11% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits the gnoll! You kill the gnoll! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You die... #. .. ##.#.. #.)>. . ###.g#.... #.@....... #......#.... ###....... . #...#..... .......... ......####. ......# .......# You could see a gnoll. Vanquished Creatures A bombardier beetle (D:2) 7 gnolls 3 adders (D:2) 2 dart slugs (D:1) 5 bats 3 endoplasms A giant cockroach (D:1) 7 goblins 5 hobgoblins (D:1) 2 quokkas 4 ball pythons (D:1) 2 frilled lizards (D:2) 6 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 404 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 404 | D:1 | Learned a level 1 spell: Shock 909 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1120 | D:2 | Found a runed translucent door. 1121 | D:2 | Noticed Crazy Yiuf 1144 | D:2 | Reached skill level 5 in Spellcasting 1144 | D:2 | Reached skill level 5 in Conjurations 1144 | D:2 | Reached skill level 5 in Hexes 1144 | D:2 | Reached skill level 5 in Summonings 1144 | D:2 | Reached skill level 5 in Necromancy 1144 | D:2 | Reached skill level 5 in Translocations 1144 | D:2 | Reached skill level 5 in Fire Magic 1144 | D:2 | Reached skill level 5 in Ice Magic 1144 | D:2 | Reached skill level 5 in Air Magic 1144 | D:2 | Reached skill level 5 in Earth Magic 1144 | D:2 | Reached skill level 5 in Alchemy 1144 | D:2 | Reached XP level 5. HP: 29/35 MP: 0/0 1144 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1736 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, minmay_tall_x D:2: layout_rooms, grunt_ministairs_3, minmay_tetromino_t2, uniq_crazy_yiuf_cottage D:3: layout_basic, minmay_puff, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 34 || 101 Searing Ray | | 6 || 6 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1737 | 1521 | 216 | 0 | 1282 | 3 | 579.0 | Dungeon | 1737 | 1521 | 216 | 0 | 1282 | 3 | 579.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:2: 757 daAuts D:3: 11 daAuts