shadizar Level 1 of the Dungeon (0, 0, D:1) a book of Geomancy (1, 4, D:1) a +0 whip 2 stones (4, -4, D:1) a +0 club a goblin skeleton (6, 22, D:1) a ball python skeleton (6, 40, D:1) a +0 trident (8, -6, D:1) 8 stones (10, 13, D:1) a +2 dagger of venom (17, 49, D:1) a hobgoblin skeleton (18, 9, D:1) a +0 dagger (20, 14, D:1) a talisman of death (26, 44, D:1) a book of Displacement (31, 20, D:1) a +0 club (33, 8, D:1) a flux talisman (37, 39, D:1) a ball python skeleton (38, 19, D:1) a +0 chain mail (40, 39, D:1) 3 boomerangs (40, 49, D:1) a quokka skeleton a ball python skeleton (42, 3, D:1) 3 stones (44, 20, D:1) a ball python skeleton (44, 21, D:1) a hobgoblin skeleton (49, 18, D:1) a +0 leather armour (49, 22, D:1) 6 stones (49, 34, D:1) a rat corpse (skeletalised by now) (52, 9, D:1) a +0 club (56, 3, D:1) a frilled lizard corpse (skeletalised by now) (62, 25, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) an adder corpse (3, 4, D:2) a frilled lizard corpse (4, 6, D:2) a scroll of identify (6, 4, D:2) a +0 dagger 4 stones a kobold corpse (7, 5, D:2) a +0 scale mail