Dungeon Crawl Stone Soup version 0.33-a0-503-g870d526920 (webtiles) character file. Game seed: 2352335924441316407 91 shadizar the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Nov 30, 2024. Slain by an iguana (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1081 turns). shadizar the Magician (Djinni Conjurer) Turns: 1081, Time: 00:01:14 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 88% Gold: 113 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} g - a scroll of revelation {unknown} h - a scroll of torment {unknown} Potions f - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 100% to hit) The magic dart hits the iguana. The iguana is almost dead. * * * LOW HITPOINT WARNING * * * The iguana bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 82% to hit) The searing ray misses the iguana. * * * LOW HITPOINT WARNING * * * (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The iguana misses you. Unknown command. Unknown command. Unknown command. The searing ray hits the iguana but does no damage. The iguana is almost dead. * * * LOW HITPOINT WARNING * * * The iguana barely misses you. The searing ray misses the iguana. * * * LOW HITPOINT WARNING * * * The iguana barely misses you. The searing ray misses the iguana. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The iguana bites you. You die... .# #.# #.## #.# .# #.# #..# #.# .#### #.# #..# #.# ....# #.# #..# #.# ....# #.# #..# #.# ....# #.# #..# #.# .#### #.# #..##########.## ... #.# #.............># .### #.###..@############ ## #..†..l.# # #####.#.# # ....... # #.###.#... #. #.##### # #.. .... .# You could see an iguana. Vanquished Creatures 4 adders (D:2) 2 dart slugs (D:1) 4 ball pythons 3 endoplasms A giant cockroach (D:2) 7 goblins 5 hobgoblins 9 kobolds A quokka (D:1) 3 bats (D:1) 5 frilled lizards (D:1) 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 343 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 343 | D:1 | Learned a level 1 spell: Kiss of Death 805 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1081 | D:2 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, lexackson_kobold_supper D:2: layout_basic, grunt_ministairs_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 29 || 99 Searing Ray | | 1 || 1 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 5 | 4 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1080 | 1059 | 21 | 0 | 907 | 2 | 540.0 | Dungeon | 1080 | 1059 | 21 | 0 | 907 | 2 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 800 daAuts D:2: 280 daAuts