Dungeon Crawl Stone Soup version 0.33-a0-580-gc79a71ed66 (webtiles) character file. Game seed: 11266266386339306543 49 shadizar the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on Dec 19, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (867 turns). shadizar the Magician (Djinni Conjurer) Turns: 867, Time: 00:00:52 Health: -5/31 AC: 2 Str: 6 XL: 4 Next: 1% Gold: 32 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - a scroll of revelation {unknown} Potions b - a potion of resistance {unknown} c - a potion of heal wounds {unknown} g - a potion of ambrosia {unknown} h - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Soul Splinter Necr 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +1 spear of flaming. You stop channelling your searing ray. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. There is a stone staircase leading up here. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. The searing ray hits the gnoll but does no damage. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... .......##.#######.#####.......# ..........#.............#####.# .......#..#.#####.####.### #.# ...#####..#.......# #...# #.# ##.#####..######..# ###.# #†### .......#..........######.# #.... ...###.#.#####.........#.# #.##. .#...#.#.# #.g.#####.#†#######. .#.#.#.#.#####..@# #.#......... ÷#.#.#...........# ###.########## .#.#.#.......#...# #......# †#.#.#......)#######.##.#.# ##.#.#............##.#..#.# .....#........###.##[#.##.# .#.###......#.###.##.#....# .#.#........#...#.##.###### ##.#.##########.#..#.#### You could see a gnoll. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 3 hobgoblins 4 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 frilled lizards 3 goblins A kobold (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 237 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 734 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 734 | D:2 | Learned a level 1 spell: Soul Splinter 858 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 867 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_rooms, hangedman_decor_peaks_small Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | || 60 Searing Ray | 1 | 2 || 3 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 867 | 849 | 18 | 0 | 732 | 2 | 433.5 | Dungeon | 867 | 849 | 18 | 0 | 732 | 2 | 433.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 731 daAuts D:2: 135 daAuts