Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 16364951867634424345 39 shadizar the Ducker (level 3, 0/31 HPs) Began as a Gnoll Gladiator on Dec 28, 2024. Slain by Sigmund ... wielding a +3 scythe of venom (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (828 turns). shadizar the Ducker (Gnoll Gladiator) Turns: 828, Time: 00:00:50 Health: 0/31 AC: 4 Str: 15 XL: 3 Next: 47% Magic: 4/4 EV: 13 Int: 7 God: Gold: 54 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -6) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) k - a +3 whip Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of fear {unknown} h - a scroll of acquirement {unknown} Potions g - a potion of heal wounds {unknown} i - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: + Level 4.5 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 6.5 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 4.5 Throwing + Level 0.8 Armour + Level 6.5 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 0.8 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There is a large open door here. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder is nearby! An adder is nearby! An adder is nearby! The helpless adder fails to defend itself. You slash the adder! You kill the adder! Your Invocations skill increases to level 1! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading up here. Sigmund the Dreaded comes into view. He is wielding a +3 scythe of venom. Found an escape hatch in the floor. Sigmund is nearby! Sigmund shouts! Sigmund hits you with a +3 scythe of venom! You are poisoned. You closely miss Sigmund. You feel very sick. You hit Sigmund. Sigmund is lightly wounded. You feel very sick. Sigmund laughs darkly. Sigmund hits you with a +3 scythe of venom! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You slash Sigmund! Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you with a +3 scythe of venom. You die... Sigmund begins carving another notch in his scythe. #.# ###.# #.<.# #.### #.# #.# ##### #.# ......#.## #..@.# #..@..# #.......# #....>..# #.......# ##......# ##...#.# ##.##.# You could see Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Gnoll Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 48 | D:1 | Reached XP level 2. HP: 19/26 MP: 2/2 110 | D:1 | Found a faded altar of an unknown god. 358 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 817 | D:2 | Reached skill level 1 in Invocations 821 | D:2 | Noticed Sigmund 828 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring, basic_ecumenical_altar, serial_glass, glass_columns_a, glass_columns_b, item_on_display_a_b, feat_on_display, due_unseen_surprise D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 6.5 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 4.5 Armour | | 0.8 Dodging | | 6.5 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: War axe || 73 Bite || 3 Stab: Sleeping || 1 Armour: Leather armour || 49 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 840 | 821 | 19 | 0 | 647 | 2 | 420.0 | Dungeon | 840 | 821 | 19 | 0 | 647 | 2 | 420.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 827 daAuts D:2: 13 daAuts