Dungeon Crawl Stone Soup version 0.33-a0-628-g1c515a75a4 (webtiles) character file. Game seed: 10302835641220224502 141 shadizar the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Jan 2, 2025. Slain by an orc wizard ... wielding a +2 trident of freezing (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (2207 turns). shadizar the Magician (Djinni Conjurer) Turns: 2207, Time: 00:01:52 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 48% Gold: 181 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + + (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . l - scarf {rC+ rF+} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 181 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 cloak l - a scarf of resistance (worn) Wands i - a wand of iceblast (6) Scrolls b - a scroll of amnesia {unknown} c - a scroll of enchant weapon {unknown} d - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} j - a scroll of torment {unknown} k - 3 scrolls of fear {unknown} Potions f - a potion of attraction {unknown} h - a potion of might {unknown} m - a potion of mutation {unknown} Skills: + Level 3.8 Dodging + Level 3.0 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Sandblast Erth 40% 2d10 2% 1 f - Scorch Fire 40% 2d6 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. You see here a +0 quarterstaff. Found a large soapstone amulet. You see here a +0 quarterstaff. An orc comes into view. It is wielding a +0 rapier. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 rapier and wearing an amulet of magic regeneration (78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 trident of freezing and wearing a +0 robe (moderately wounded, 72% to hit) The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The searing ray hits the orc wizard but does no damage. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * The orc wizard hits you from afar with a +2 trident of freezing. You die... ##.## #.#..ß#ß.o ##...######## #.#..#"# . #............ #.#..ß#ß.. ##..(.######. ### ###......... ##.#.# # ##.## #.....# ###.#.# #.##...## #.###.# ......# #.#.....###.# #.# ###'### #.....>..##.###.# ##...## ###..@..###.....# #.....## ###...## ###)#### .......## ##.##o### #.##.## # ........####.......#####.#...#### ........'..............)........† ........####.......#####.#...#### .......## ##......# #.##.## # #.....## #>.....# #.#### ##...## #.###### #.# You could see an orc wizard. Vanquished Creatures An orc priest (D:3) Jessica (D:2) 3 adders A ribbon worm (D:3) 3 orcs (D:3) 3 endoplasms 2 giant cockroaches (D:2) 9 goblins 10 hobgoblins 5 kobolds 2 quokkas A ball python (D:2) A bat (D:1) 4 frilled lizards 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 150 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 490 | D:1 | Found a faded altar of an unknown god. 685 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 685 | D:1 | Learned a level 1 spell: Sandblast 1229 | D:2 | Noticed Jessica 1233 | D:2 | Killed Jessica 1234 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1916 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 1916 | D:3 | Learned a level 2 spell: Scorch 2174 | D:3 | HP: 1/35 [something/magic dart (7)] 2207 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring, chequers_ecumenical_altar_grove D:2: layout_loops_ring, minmay_tetromino_i2, uniq_jessica D:3: layout_loops_corners, minmay_statues_item Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.8 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 48 || 128 Searing Ray | | 4 || 4 Armour: Robe | 8 | 10 || 18 Dodge: Dodged | 3 | 9 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2206 | 2173 | 33 | 0 | 1890 | 3 | 735.3 | Dungeon | 2206 | 2173 | 33 | 0 | 1890 | 3 | 735.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 961 daAuts D:1: 819 daAuts D:3: 425 daAuts