Dungeon Crawl Stone Soup version 0.33-a0-638-g5766912e8f (webtiles) character file. Game seed: 2501484616834537157 25 shadizar the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Jan 4, 2025. Got out of the dungeon alive. The game lasted 00:00:56 (729 turns). shadizar the Magician (Djinni Conjurer) Turns: 729, Time: 00:00:57 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 20% Gold: 62 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Saving game... please wait. Welcome back, shadizar the Djinni Conjurer. Press ? for a list of commands and other information. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach is almost dead. The giant cockroach waves its antennae. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! Saving game... please wait. Welcome back, shadizar the Djinni Conjurer. Press ? for a list of commands and other information. What level of the Dungeon? (default 1, ? - help) You're already here! There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. Found 4 stones. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ..######.######## #.## ###..### #......# ##......######## .###........'.....# ...........##..#..# #######'#####..#..# #.....##..@..# #..ß.(##.....# #.....######## ####### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 445 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 445 | D:1 | Learned a level 1 spell: Kinetic Grapnel 729 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, corexii_leaking_fountain, dk_noncrumbling_3, minmay_rat_gold_closets Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 49 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 729 | 729 | 0 | 0 | 501 | 1 | 729.0 | Dungeon | 729 | 729 | 0 | 0 | 501 | 1 | 729.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts