shadizar Level 1 of the Dungeon (1, -5, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (1, -4, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (3, 15, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (4, -1, D:1) a +0 dagger a goblin skeleton (4, 20, D:1) 5 poisoned darts (5, 21, D:1) a +0 dagger (17, 12, D:1) a +0 scale mail (20, 15, D:1) a frilled lizard corpse (skeletalised by now) (20, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 32, D:1) a rat skeleton (27, 1, D:1) 2 stones a +2 short sword of draining (32, 12, D:1) a +0 leather armour (35, 49, D:1) a bat corpse (skeletalised by now) (41, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -1, D:1) a rat corpse (skeletalised by now) (48, 30, D:1) a +1 dagger of holy wrath (48, 36, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (52, -8, D:1) a +2 hat of see invisible (52, 12, D:1) a +0 dagger (60, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Urocuur's Weapon Emporium a +0 long sword (38 gold) a +1 dagger of pain (132 gold) a throwing net (33 gold) a +0 dagger (22 gold) 5 datura-tipped darts (49 gold) a +0 spear (33 gold) the +5 halberd of the Beginning {reap, +Blink rElec rC++ Dex-4} (650 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex-4: It affects your dexterity (-4). a +0 mace (33 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 7, D:2) a +0 robe (14, 15, D:2) a +0 scale mail (14, 27, D:2) an adder corpse (skeletalised by now) (16, 16, D:2) 4 poisoned darts (18, 38, D:2) a +0 club (29, 13, D:2) 5 stones (30, 29, D:2) 5 stones (30, 38, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 2, D:2) a hobgoblin corpse (skeletalised by now) (47, 18, D:2) a +0 ring mail (49, 12, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (1, -30, D:3) a +0 leather armour a +0 short sword (7, -14, D:3) a +0 dagger (9, -26, D:3) an adder skeleton (9, -25, D:3) a +0 leather armour (9, -2, D:3) a +0 short sword (10, -13, D:3) a rat corpse (skeletalised by now) (10, -12, D:3) a +0 club (11, -38, D:3) a +0 chain mail (11, -11, D:3) a +0 whip 5 stones (12, 2, D:3) a hobgoblin skeleton (15, -38, D:3) a +4 ring of slaying (15, -24, D:3) a +1 dagger of holy wrath (17, -24, D:3) a +0 club 6 poisoned darts a +0 leather armour an orc skeleton (23, -21, D:3) a frilled lizard skeleton (25, -24, D:3) 2 stones (25, -19, D:3) 2 throwing nets (30, -17, D:3) a +0 dagger a +0 robe (34, -22, D:3) a +0 whip a +0 robe a +8 club the human skeleton of Jessica (35, -4, D:3) 2 stones (37, -20, D:3) a +0 trident (39, -20, D:3) a +0 war axe an orc skeleton Level 4 of the Dungeon [Shop] Beusydet's General Store a +0 spear (30 gold) the +10 tower shield of Ignorance {rN+ Int-4} (573 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). 4 stones (4 gold) a potion of mutation (80 gold) a scroll of noise (10 gold) a scroll of amnesia (40 gold) a +0 leather armour (20 gold) a +0 club (10 gold) a +0 club (10 gold) (0, 0, D:4) a +0 leather armour (0, 21, D:4) 5 stones (1, 20, D:4) a staff of conjuration (4, -1, D:4) a +0 chain mail (7, 12, D:4) a +0 quarterstaff (12, 23, D:4) a ball python skeleton (13, 21, D:4) 2 stones a +0 whip (15, 8, D:4) a +0 ring mail (16, -18, D:4) an iguana corpse (skeletalised by now) (17, -12, D:4) 4 stones (22, -6, D:4) a +0 short sword a hound skeleton (22, 21, D:4) 5 stones (28, -5, D:4) 2 stones (28, 25, D:4) a +0 dagger an orc skeleton (28, 26, D:4) a +0 club (36, 11, D:4) 3 large rocks (37, 19, D:4) a +0 short sword (39, 5, D:4) a +0 short sword a kobold corpse (skeletalised by now) (40, 4, D:4) a +0 short sword 7 poisoned darts a kobold skeleton (50, 1, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Spectacle (480 gold) a book of the Tundra (360 gold) a scroll of identify (24 gold) a book of Spatial Translocations (216 gold) a scroll of identify (24 gold) a book of Frost (240 gold) a scroll of silence (114 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a book of the Senses (480 gold) (0, 0, D:5) a +0 spear (0, 7, D:5) a +0 pair of boots a +0 leather armour (2, -14, D:5) a +0 leather armour (9, -33, D:5) a +0 leather armour (20, -41, D:5) a staff of fire (20, -26, D:5) a +0 giant club an ogre corpse (skeletalised by now) (23, -28, D:5) a +0 leather armour the staff "Beetlebane" {*Corrode rPois rF+ Conj Earth Alch} [staff of alchemy] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. an orc skeleton (23, -6, D:5) an adder skeleton (27, -22, D:5) a +0 short sword (29, -22, D:5) a +0 dagger an adder skeleton an orc skeleton (31, -9, D:5) an iguana skeleton (31, -2, D:5) a +0 robe (32, -21, D:5) a +0 ring mail a +0 trident (33, -23, D:5) a +0 leather armour a +0 mace an orc skeleton (33, -22, D:5) a +0 leather armour a boomerang a +0 club (33, -20, D:5) a +0 leather armour a +0 war axe a +0 hand axe (37, -39, D:5) a +0 war axe a +0 leather armour a +0 short sword an orc skeleton (40, -40, D:5) a +0 spear (41, -27, D:5) a +0 ring mail a +0 dagger an orc skeleton (43, -22, D:5) a quokka corpse (skeletalised by now) (44, -24, D:5) a +0 flail a +0 dagger (45, -23, D:5) a +0 club an orc skeleton (46, -46, D:5) a +0 whip an orc corpse (skeletalised by now) (49, -46, D:5) 6 stones Level 6 of the Dungeon (7, 27, D:6) a hound skeleton (10, 35, D:6) a +0 robe (11, 24, D:6) a +2 trident of venom a +0 ring mail a +0 buckler a +0 whip a gnoll skeleton (11, 26, D:6) a +0 spear (17, -11, D:6) a +0 dagger (17, 13, D:6) 7 stones (18, 14, D:6) a +0 war axe (20, 15, D:6) a +0 trident a +0 robe a +2 dagger of venom an orc skeleton an orc skeleton (26, 14, D:6) a +0 war axe an orc corpse (skeletalised by now) (34, 28, D:6) 7 stones (39, 37, D:6) a +0 spear Level 7 of the Dungeon (1, 6, D:7) a +0 dagger (3, 7, D:7) a +0 club (3, 10, D:7) a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) (3, 11, D:7) a +0 scimitar of holy wrath a +0 plate armour (4, 6, D:7) a +0 flail a +0 scale mail (7, -1, D:7) a +0 plate armour (9, 10, D:7) a +2 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (16, -16, D:7) 8 gold pieces (26, 14, D:7) a +0 falchion (26, 19, D:7) a staff of alchemy (32, 24, D:7) a +0 hand axe an orc skeleton (35, -10, D:7) a beast talisman (48, -10, D:7) a +0 whip of electrocution (still there?) a +0 robe (still there?) the kobold corpse of Pikel (skeletalised by now) (still there?) a bullfrog corpse (skeletalised by now) (still there?) (49, 17, D:7) a +0 shortbow