Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 10119527537465747495 389 shadizar the Magician (level 7, -12/45 HPs) Began as a Djinni Conjurer on May 12, 2025. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:01:47 (2896 turns). shadizar the Magician (Djinni Conjurer) Turns: 2896, Time: 00:01:48 Health: -12/45 AC: 2 Str: 6 XL: 7 Next: 7% Gold: 166 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-13 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of fog {unknown} g - 3 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of vulnerability {unknown} k - a scroll of brand weapon {unknown} l - a scroll of immolation {unknown} Potions c - a potion of lignification {unknown} f - a potion of moonshine {unknown} h - a potion of attraction {unknown} m - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting + Level 6.1 Conjurations - Level 6.1 Hexes - Level 6.1 Summonings - Level 6.1 Necromancy - Level 6.1 Translocations - Level 6.1 Forgecraft - Level 6.1 Fire Magic - Level 6.1 Ice Magic - Level 6.1 Air Magic - Level 6.1 Earth Magic - Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 8% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Grave Claw Necr 66% 2d11 1% 2 g - Dazzling Flash Hex/Fire 66% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (almost dead, 81% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Unknown command. Unknown command. Unknown command. You stop channelling your searing ray. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! You hear a shout! An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre. The ogre is lightly wounded. The ogre is knocked back by the mystic blast. The mystic blast hits the ogre! The ogre is heavily wounded. The ogre is knocked back by the mystic blast. The ogre slams into the rock wall. The ogre is almost dead. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...... .....####### ...)..>... #.......# +.....). ####.....# #>.)...).# #.....)O.# #....@O#.# #.....## # ##(....# #.....<# #......# #.###.## #####'###..# #......###.# #....#####.### You could see 2 ogres. Vanquished Creatures 2 scorpions A howler monkey (D:4) A hound (D:4) An iguana (D:4) Natasha (thrice) (D:3) 3 adders A shadow imp (D:3) 5 ribbon worms 5 endoplasms 4 giant cockroaches 2 jackals (D:3) 7 orcs 3 quokkas 6 ball pythons 4 bats (D:3) 2 frilled lizards 8 goblins 5 hobgoblins 11 kobolds 8 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 232 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 716 | D:2 | Identified the +3 chain mail of Huileaze {rElec} 777 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 777 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1344 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1859 | D:3 | Noticed Natasha 1863 | D:3 | Killed Natasha 1954 | D:3 | Noticed Natasha 1959 | D:3 | Killed Natasha 1960 | D:3 | Reached XP level 5. HP: 24/35 MP: 0/0 1960 | D:3 | Learned a level 2 spell: Grave Claw 2067 | D:3 | Reached skill level 5 in Spellcasting 2067 | D:3 | Reached skill level 5 in Conjurations 2067 | D:3 | Reached skill level 5 in Hexes 2067 | D:3 | Reached skill level 5 in Summonings 2067 | D:3 | Reached skill level 5 in Necromancy 2067 | D:3 | Reached skill level 5 in Translocations 2067 | D:3 | Reached skill level 5 in Forgecraft 2067 | D:3 | Reached skill level 5 in Fire Magic 2067 | D:3 | Reached skill level 5 in Ice Magic 2067 | D:3 | Reached skill level 5 in Air Magic 2067 | D:3 | Reached skill level 5 in Earth Magic 2067 | D:3 | Reached skill level 5 in Alchemy 2357 | D:3 | Reached XP level 6. HP: 35/40 MP: 0/0 2444 | D:3 | Noticed Natasha 2448 | D:3 | Killed Natasha 2853 | D:4 | Reached XP level 7. HP: 20/45 MP: 0/0 2853 | D:4 | Learned a level 3 spell: Dazzling Flash 2896 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: layout_rooms, corexii_hall_statues_u, hangedman_decor_slide_cut, grunt_decor_clamped D:3: minmay_evil_eye, layout_loops_cross, uniq_natasha D:4: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_cross_1, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_broadway_a, co_window_of_opportunity_b, co_window_unsneaky_path_e, co_window_corner_cb, co_window_2corner, co_window_broadway_b, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 83 | 105 | 7 || 195 Searing Ray | 2 | 5 | 1 || 8 Iskenderun's Myst | | | 1 || 1 Armour: Robe | 7 | 15 | 1 || 23 Dodge: Dodged | 9 | 10 | || 19