Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 5431087214483714556 553 shadizar the Magician (level 7, -6/45 HPs) Began as a Djinni Conjurer on May 14, 2025. Mangled by a gnoll sergeant ... wielding a +0 trident (8 damage) ... on level 5 of the Dungeon. The game lasted 00:02:49 (4052 turns). shadizar the Magician (Djinni Conjurer) Turns: 4052, Time: 00:02:50 Health: -6/45 AC: 2 Str: 6 XL: 7 Next: 55% Gold: 283 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 283 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 pair of gloves o - a +0 robe of positive energy Jewellery e - an amulet of the acrobat s - a ring of see invisible Scrolls b - 3 scrolls of enchant armour {unknown} f - 2 scrolls of poison {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} j - a scroll of revelation {unknown} k - 3 scrolls of identify {unknown} n - a scroll of noise {unknown} t - a scroll of amnesia {unknown} Potions c - 2 potions of resistance d - a potion of brilliance {unknown} i - 2 potions of lignification {unknown} l - 2 potions of curing {unknown} p - 2 potions of heal wounds {unknown} q - a potion of mutation {unknown} r - a potion of enlightenment {unknown} u - a potion of might {unknown} Skills: + Level 4.6 Dodging + Level 3.7 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations - Level 5.2 Hexes - Level 5.2 Summonings - Level 5.2 Necromancy - Level 5.2 Translocations - Level 5.2 Forgecraft - Level 5.2 Fire Magic - Level 5.2 Ice Magic - Level 5.2 Air Magic - Level 5.2 Earth Magic - Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 g - Call Imp Summ 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Beogh Shops: D:3 ! D:4 * Annotations: D:4 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 trident! The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 trident! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 85% to hit) You focus your ray upon the gnoll sergeant. The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 trident! You die... ##.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.... #.# ###.. #.# ### #.# #@# #.# #j# #.# #.# #=# #.).j.# #####...# ## You could see a gnoll sergeant. Vanquished Creatures 2 scorpions A hound (D:4) A jelly (D:5) 5 orc priests An iguana (D:4) An orc wizard (D:4) 5 gnolls 2 adders A white imp (D:5) 4 dart slugs 8 endoplasms 5 giant cockroaches 8 hobgoblins 3 jackals (D:2) 16 orcs 8 quokkas 13 ball pythons 4 bats 3 frilled lizards 4 goblins 10 kobolds 8 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shadizar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | shadizar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 199 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 583 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 583 | D:1 | Learned a level 1 spell: Kinetic Grapnel 940 | D:2 | Found a faded altar of an unknown god. 1145 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1719 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 1719 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1798 | D:3 | Found Xevec's Distillery. 2107 | D:3 | Reached XP level 6. HP: 17/40 MP: 0/0 2983 | D:4 | Found a roughly hewn altar of Beogh. 2989 | D:4 | Reached XP level 7. HP: 24/45 MP: 0/0 2989 | D:4 | Learned a level 2 spell: Call Imp 3127 | D:4 | Found a transporter. 3179 | D:4 | Reached skill level 5 in Spellcasting 3179 | D:4 | Reached skill level 5 in Conjurations 3179 | D:4 | Reached skill level 5 in Hexes 3179 | D:4 | Reached skill level 5 in Summonings 3179 | D:4 | Reached skill level 5 in Necromancy 3179 | D:4 | Reached skill level 5 in Translocations 3179 | D:4 | Reached skill level 5 in Forgecraft 3179 | D:4 | Reached skill level 5 in Fire Magic 3179 | D:4 | Reached skill level 5 in Ice Magic 3179 | D:4 | Reached skill level 5 in Air Magic 3179 | D:4 | Reached skill level 5 in Earth Magic 3179 | D:4 | Reached skill level 5 in Alchemy 3274 | D:4 | Found a transporter. 3364 | D:4 | Found Noeroch's Assorted Antiques. 3706 | D:5 | Entered Level 5 of the Dungeon 4036 | D:5 | Identified the ring "Lacluadwe" {rPois rN++ Str+3} 4052 | D:5 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic D:2: layout_basic, angelslayer_ecumenical_altar_muddy, minmay_misc_feat_pillars D:3: layout_loops_corners, led_sif_pool, serial_shops, nicolae_shop_bimaterial_pillars D:4: gammafunk_cloud_chamber, layout_basic, serial_shops, nicolae_shop_trees, kennysheep_orc_chapel D:5: layout_loops_ring, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.7 Dodging | 3 4 | 4.6 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 83 | 102 | 35 || 220 Searing Ray | | 7 | 8 || 15 Armour: Robe | 7 | 13 | 12 || 32 Dodge: Dodged | 7 | 8 | 10 || 25